Showing results for "gavin baxter"
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Adult content is visible.2022
EN
Accessible
Writing a dissertation in the final year at university can be a highly daunting task for any student, but particularly if the degree is practically oriented and implementation based. This book provides an accessible, concise guide to producing a dissertation in computer science, software engineering, or games development degrees, with research projects typically involving design, implementation, testing, and evaluation.Drawing on the authors’ extensive knowledge and experience of s...
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The UX Book
Process and Guidelines for Ensuring a Quality User Experience
2012
EN
The UX Book, winner of a 2013 Most Promising New Textbook Award from the Text and Academic Authors Association, is a comprehensive textbook on designing interaction to ensure a quality user experience. Combining breadth, depth, and practical applications, this book takes a time-tested process-and-guidelines approach that provides readers with actionable methods and techniques while retaining a firm grounding in human-computer interaction (HCI) concepts and theory.The autho...
Designing User Experience
A Guide To Hci, Ux And Interaction Design
2019
EN
Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human–computer interaction (HCI) and Interaction Design (ID) to deal with the design of twenty-first-century computing and the demands for improved user experience (UX). It brings together the key theoretical foundations of human experiences when people interact with...
2013
EN
How can you use technology for pedagogic purposes in the language classroom? Technology Enhanced Language Learning discusses how the use of technology opens up opportunities for learning, how it enables different types of learning, and how it affects language use.
Usability Engineering
Scenario-Based Development of Human-Computer Interaction
2001
EN
Accessible
You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product?Usability Engineering: Scenar...
2020
EN
Making user experience (UX) central to development of a product, service or system enhances customer satisfaction, resulting in higher conversion rates and a stronger brand presence. This book provides a reasoned and authoritative description of what UX is, why it works and what tools and techniques are involved, in line with the BCS Foundation Certificate in User Experience, based on ISO 9241-210.
7 Steps to a Comprehensive Literature Review
A Multimodal and Cultural Approach
2016
EN
This dynamic guide to doing literature reviews demystifies the process in seven steps to show researchers how to produce a comprehensive literature review. Teaching techniques to bring systematic thoroughness and reflexivity to research, the authors show how to achieve a rich, ethical and reflexive review.What makes this book unique:Focuses on multimodal texts and settings such as observations, documents, social media, experts in the field and secondary data so that y...
User Experience Re-Mastered
Your Guide to Getting the Right Design
2009
EN
Accessible
User Experience Re-Mastered: Your Guide to Getting the Right Design provides an understanding of key design and development processes aimed at enhancing the user experience of websites and web applications. The book is organized into four parts. Part 1 deals with the concept of usability, covering user needs analysis and card sorting—a tool for shaping information architecture in websites and software applications. Part 2 focuses on idea generation processes, including brainstorming; sketc...
2018
EN
Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX. This means that Games User Research is essential and integral to the production of games and to shape the experience of players. Today, Games User...
Using Software in Qualitative Research
A Step-by-Step Guide
2014
EN
Using Software in Qualitative Research is an essential introduction to the practice and principles of Computer Assisted Qualitative Data Analysis (CAQDAS). The book will help you to choose the most appropriate package for your needs and get the most out of the software once you are using it.This book considers a wide range of tasks and processes in the data management and analysis process, and shows how software can help you at each stage. In the new edition, the authors present th...
Studying and Learning at University
Vital Skills for Success in Your Degree
- Series -
- SAGE Study Skills Series
2008
EN
Studying and Learning at University provides a concise and accessible introduction to the essential study skills for first-time undergraduates.Alan Pritchard focuses on the skills that every student will need to master to achieve success in their academic career. Practical, straight-forward advice is provided on subjects such as how to:approach learninguse active reading techniquesuse computers and the internet to support academic ...
Meeting the Standards in Primary ICT
A Guide to the ITTNC
2004
EN
This practical guide to using ICT in the primary classroom addresses all the concerns of student teachers and provides plenty of ideas and advice on how to incorporate ICT into classroom practice on a daily basis. The authors bring together theory and practice to help prospective and new teachers acquire and develop the skills required for using ICT effectively.Meeting the Standards in Primary ICT is split into three sections which will:help assess the readers...











