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Showing results for "peter krapp"

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Computing Legacies

Digital Cultures of Simulation

2024

EN

A media history of simulation that contextualizes our digital heritage and the history of computing.In Computing Legacies, Peter Krapp explores a media history of simulation to excavate three salient aspects of digital culture. Firstly, he profiles simulation as cultural technique, enabling symbolic work and foregrounding hypothetical literacy. Secondly, he positions simulation as crucial for the preservation of cultural memory, where modeling, emulation, ...

Price$36.99 CAD

Museums of Computing

Stewardship of Digital Heritage

2026

EN

This book analyses museums of computing in several pivotal dimensions. As institutions of cultural memory, they continue to play major roles in how we understand our mediated situation; there are many “missing narratives” in media history, and museums have been part of the response to those challenges. Yet media technology advances quickly, and a lot of the discourse about media is hype about present and future perspectives – it can seem as if rapid changes are the only constant, especiall...

Price$51.99 CAD

Noise Channels

Glitch and Error in Digital Culture

2011

EN

To err is human; to err in digital culture is design. In the glitches, inefficiencies, and errors that ergonomics and usability engineering strive to surmount, Peter Krapp identifies creative reservoirs of computer-mediated interaction. Throughout new media cultures, he traces a resistance to the heritage of motion studies, ergonomics, and efficiency; in doing so, he shows how creativity is stirred within the networks of digital culture.Noise Channels offers a fresh look a...

Price$25.99 CAD

Paper Machines

About Cards & Catalogs, 1548-1929

2011

EN

Why the card catalog—a “paper machine” with rearrangeable elements—can be regarded as a precursor of the computer.Today on almost every desk in every office sits a computer. Eighty years ago, desktops were equipped with a nonelectronic data processing machine: a card file. In Paper Machines, Markus Krajewski traces the evolution of this proto-computer of rearrangeable parts (file cards) that became ubiquitous in offices between the world wars.The s...

Price$43.99 CAD

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Games | Game Design | Game Studies

An Introduction (With Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman) - English Edition

2016

EN

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital g...

Price$14.99 CADor Free with Kobo Plus

Architectural Intelligence

How Designers and Architects Created the Digital Landscape

2017

EN

Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity.In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies...

Price$43.99 CAD

2023

EN

The fourth edition of the essential introduction to digital art, one of contemporary art’s most exciting and dynamic forms of practice.Digital art, along with the technological developments of its medium, has rapidly evolved from the "digital revolution" into the social media era and then to the postdigital and post-Internet landscape. This new, expanded edition of Christiane Paul’s acclaimed book traces the emergence of artificial intelligence, augmented and mixed...

Price$22.99 CAD

The Computable City

Histories, Technologies, Stories, Predictions

2024

EN

How computers simulate cities and how they are also being embedded in cities, changing our behavior and the way in which cities evolve.At every stage in the history of computers and communications, it is safe to say we have been unable to predict what happens next. When computers first appeared nearly seventy-five years ago, primitive computer models were used to help understand and plan cities, but as computers became faster, smaller, more powerful, and ever more ...

Price$47.99 CAD

Architecture in the Age of Artificial Intelligence

An Introduction to AI for Architects

2025

EN

AI has been unleashed. Nothing is going to be the same again.Updated to cover all the latest developments, Architecture in the Age of Artificial Intelligence introduces AI for designers and explores its seismic impact on the future of architecture and design. From ChatGPT and smart assistants to groundbreaking diffusion models for video and 3D modelling, this updated new edition investigates the profound effects of AI technologies on archi...

Price$28.99 CAD

Switching Codes

Thinking Through Digital Technology in the Humanities and the Arts

2011

EN

Half a century into the digital era, the profound impact of information technology on intellectual and cultural life is universally acknowledged but still poorly understood. The sheer complexity of the technology coupled with the rapid pace of change makes it increasingly difficult to establish common ground and to promote thoughtful discussion.Responding to this challenge, Switching Codes brings together leading American and European scholars, scientists, and artists—incl...

Price$45.99 CAD

Histories of Performance Documentation

Museum, Artistic, and Scholarly Practices

2017

EN

Histories of Performance Documentation traces the many ways in which museums have approached performance works from the 1960s onwards, considering the unique challenges of documenting live events. From hybrid and interactive arts, to games and virtual and mixed reality performance, this collection investigates the burgeoning role of the performative in museum displays.Gabriella Giannachi and Jonah Westerman bring together interviews and essays by leading curators, conserva...

Price$83.99 CAD

Operational Images

From the Visual to the Invisual

2023

EN

An in-depth look into the transformation of visual culture and digital aestheticsFirst introduced by the German filmmaker Harun Farocki, the term operational images defines the expanding field of machine vision. In this study, media theorist Jussi Parikka develops Farocki’s initial concept by considering the extent to which operational images have pervaded today’s visual culture, outlining how data technologies continue to develop and disrupt our understan...

Price$32.99 CAD