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Showing results for "william sugar"

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Digital Media for Learning

Theories, Processes, and Solutions

2019

EN

This book provides a comprehensive overview on the theories, processes, and solutions relevant to effectively creating, using, and managing digital media in a variety of instructional settings. In the first section of the book, the authors provide an overview of the theories, development models, and principles of learning with digital media. In the second section, the authors detail various digital media solutions, including: Instructional Videos, Instructional Simulations and Games, Onlin...

Price$166.99 CAD

Studies of ID Practices

A Review and Synthesis of Research on ID Current Practices

2014

EN

This book provides a comprehensive analysis of cutting edge research studies on contemporary instructional design practices. Written for instructional designers, instructional technologists and researchers in the field, it provides state of the art, practically focused information and guidelines for designing curriculum and professional ID practice. The author compares professional instructional design practices with the competencies established by the International Board for Training, Per...

Price$64.99 CAD

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2016

EN

Here it is - The All-New Amazon Echo User Manual that should have come in the box!BONUS - Sign up to our free monthly newsletter and never miss news, views, tips and tricks of your favorite streaming media devices, including the Amazon Echo.From the Number 1 Best Selling authors in Computers and Technology, this clear and concise guide will show you how to get the very best from your new Amazon Echo. Step by step instructions will take you from newbie to expert in just one ...


2014

EN

James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition of What Video Games Have to Teach Us About Learning and Literacy, new games like World of WarCraft and Half Life 2 are evaluated and t...

Price$21.99 CAD

2012

EN

A comprehensive guide for integrating educational technology in the K-12 classroomThis is a must-have resource for all K-12 teachers and administrators who want to really make the best use of available technologies. Written by Doug Johnson, an expert in educational technology, The Classroom Teacher's Technology Survival Guide is replete with practical tips teachers can easily use to engage their students and make their classrooms places where both students...

Price$23.99 CAD

From Digital Natives to Digital Wisdom

Hopeful Essays for 21st Century Learning

2012

EN

An expert perspective on 21st century educationWhat can you learn on a cell phone? Almost anything! How does that concept fit with our traditional system of education? It doesn′t. Best-selling author and futurist Marc Prensky′sbook of essays challenges educators to "reboot" and make the changes necessary to prepare students for 21st century careers. His "bottom-up" vision is based on interviews with young people and includes their ideas about what t...

Price$41.59 CAD

2015

EN

In this tutorial I show you how to add Bullet Points and Footnotes in your Ebook (.epub and .mobi) CORRECTLY.Zbooks.co is dedicated to the budding authors and do-it-yourselfers out there.If you persist, you will succeed!

PriceFree

Ruby Wizardry

An Introduction to Programming for Kids

2014

EN

The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons?Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey. As you follow the adventures of young heroes Ruben and Scarlet, you’ll learn real programming skills, like how to:–Use fundamental concepts like variables...

Price$20.79 CAD

Curriculum Models for the 21st Century

Using Learning Technologies in Higher Education

2013

EN

Changing student profiles and the increasing availability of mainstream and specialized learning technologies are stretching the traditional face-to-face models of teaching and learning in higher education. Institutions, too, are facing far-reaching systemic changes which are placing strains on existing resources and physical infrastructure and calling into question traditional ways of teaching through lectures and tutorials. And, with an ever-increasing scrutiny on teaching and teachers’ ...

Price$179.99 CAD

Ten Strategies for Building Community with Technology

A Handbook for Instructional Designers and Program Developers

2014

EN

Educators in online and other technology-rich environments consistently ask, "How can I build community among the learners in my class?" They know learning is strengthened by community, but aren’t sure how to design a community in a learning environment where technology plays a significant role. Ten Strategies for Building Community with Technology answers their question with proven strategies developed over the authors’ thirty years’ experience designing and teaching online classes. The t...

Price$19.99 CAD

Blended Learning: Aligning Theory with Practices

9th International Conference, ICBL 2016, Beijing, China, July 19-21, 2016, Proceedings

2016

EN

This book constitutes the refereed proceedings of the 9th International Conference on Blended Learning, ICBL 2016, held in Beijing, China, in July 2016. The conference is formerly known as International Conference on Hybrid Learning (ICHL)The 34 papers presented were carefully reviewed and selected from 61 submissions. The selected papers cover various aspects on collaborative and interactive learning, content development, open and flexible learning, assessment and evaluation, peda...

Price$64.09 CAD

2014

EN

Accessible

Our principal concern in this book is to understand three important ideas: learning, technology and innovation, and to examine these ideas and the relationships between them in situ; that is, we examine a number of cases of learning technologies in action in two countries, England and Brazil. The purpose of our study is to provide an explanation of the means to, and constraints on, improvements to educational policies and practices, with particular reference to innovation. We have a pletho...

Price$35.99 CAD