Skip to main content

Panier

Vous profitez des avantages réservés aux VIP !

Article(s) non disponible(s) à la vente
Veuillez vérifier votre panier. Vous pouvez supprimer le ou les articles qui ne sont pas disponibles maintenant ou nous les supprimerons automatiquement au moment du règlement de la commande.
articlesarticle
articlesarticle

Recommandé pour vous

Loading...

eBooks Programmation de jeux - graphisme

Si vous aimez les titres Programmation de jeux - graphisme, vous allez adorer cette sélection.
Affichage de 1 à 24 sur 2342 résultats
Skip side bar filters
  • Press Reset

    Ruin and Recovery in the Video Game Industry

    par Jason Schreier ...
    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... En savoir plus

    Prix courant $15.99 CAD Maintenant $2.99 CAD

  • 3D Math Primer for Graphics and Game Development

    par Fletcher Dunn ...
    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for ... En savoir plus

    $107.99 CAD

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... En savoir plus

    $133.99 CAD

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    par Jason Schreier ...
    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... En savoir plus

    $15.99 CAD

  • Workflow

    A Practical Guide to the Creative Process

    par Doron Meir ...
    A pro isn’t just a person who can do it well. It’s a person who can do it well every time, on demand and on deadline; which is why the key to being a professional creative is having a great creative process. Whether it’s writing a book, animating a shot, designing a game level or composing a soundtrack—ultimately, we’re all facing similar challenges. Since we share challenges, we can also share ... En savoir plus

    $96.99 CAD

  • The Tetris Effect

    The Game that Hypnotized the World

    par Dan Ackerman ...
    The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum ... En savoir plus

    $20.99 CAD

  • Monkey Game Development: Beginner's Guide

    Create monetized 2d games deployable to almost any platform with this book and ebook.

    par Michael Hartlef ...
    Create monetized 2d games deployable to almost any platform.Key FeaturesCreate eight fun 2d games.Understand how to structure your code, your data structures and how to set up the control flow of a modern 2D gameLearn how to deploy your games to iOS, Android, XNA (Xbox, Windows Phone 7) and desktop platforms (Windows, OSX)Book DescriptionMonkey is a programming language and toolset that allows its ... En savoir plus

    $47.99 CAD ou Gratuit avec Kobo Plus

  • 3ds Max Basics for Modeling Video Game Assets: Volume 1

    Model a Complete Game Environment and Export to Unity or Other Game Engines

    A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform repetitive tasks, reinforcing skills learned in the process. The content is presented as if the reader ... En savoir plus

    $122.99 CAD

  • Mastering Roblox Coding

    The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

    par Mark Kiepe ...
    Discover how to build enhanced feature-filled games using the power of Luau programming by getting hands-on with creating a complete end-to-end game using Roblox StudioKey FeaturesLeverage the tips and tricks covered in this game development book for writing advanced Roblox scriptsExplore the capabilities of Roblox Luau to create complex games using user input, datastores, and user interfaces for ... En savoir plus

    $36.99 CAD ou Gratuit avec Kobo Plus

  • Virtual Ascendance

    Video Games and the Remaking of Reality

    From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike. Business and entertainment, health and medicine, politics and war, social interaction and education, all fall under its influence.Virtual Ascendance tells the story of a formerly fringe enterprise ... En savoir plus

    $37.99 CAD

  • Killer Game Programming in Java

    Java Gaming & Graphics Programming

    par Andrew Davison ...
    Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order ... En savoir plus

    $32.99 CAD

  • Neural Networks in Unity

    C# Programming for Windows 10

    Collections series Professional and Applied Computing (R0)
    Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step functions, and so on. The author also explains all the variations of neural networks such ... En savoir plus

    $44.99 CAD

  • Game Design for Free-to-Play Live Service

    Collections series Synthesis Collection of Technology (R0)
    "Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games. Based on a decade of experience at companies like Rovio, EA, and Supercell, the author provides practical advice on gameplay mechanics, monetization strategies, and player engagement. With case studies and expert insights, this book is essential reading for any game developer ... En savoir plus

    $70.99 CAD

  • Unity 4.x Game Development by Example Beginner's Guide

    This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you've ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like ... En savoir plus

    $30.99 CAD ou Gratuit avec Kobo Plus

  • The Essential Guide to Creating Multiplayer Games with Godot 4.0

    Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games

    par Henrique Campos ...
    Level up your Godot 4 networking skills with the only comprehensive multiplayer guide written by experienced game designer and developer, Henrique Campos, featuring dedicated servers and persistent worlds, illustrated with key images in colorKey FeaturesEnsure player synchronization and coexistence in a game worldMitigate latency in your multiplayer games to design a seamless shared ... En savoir plus

    $42.99 CAD ou Gratuit avec Kobo Plus

  • Game Writing

    Narrative Skills for Videogames

    Modifié par Dr. Chris Bateman ...
    As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book ... En savoir plus

    $39.99 CAD

  • Theory of Fun for Game Design

    par Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... En savoir plus

    $41.99 CAD

  • Code Club Book of Scratch

    The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way.In this book we show you how to use a programming language ... En savoir plus

    $9.99 CAD ou Gratuit avec Kobo Plus

  • Gamification for Individualizing 21st Century Learning

    par Denys Bilko ...
    This book explores the Power of gamification as a dynamic tool for individualizing learning, increasing student motivation, and enhancing engagement. By integrating psychological principles, pedagogical theories, and digital innovation, gamified education empowers learners to navigate personalized learning paths, receive instant feedback, and develop autonomy and soft skills in an emotionally safe ... En savoir plus

    $4.99 CAD ou Gratuit avec Kobo Plus

  • iPhone 13 Seniors Guide

    A Complete Step-by-Step Manual for Non-Tech-Savvy to Make iOS Easy to Use and More Accessible to the Elderly

    par John Halbert ...
    Apple Engineer Reveals: How to Master the iPhone 13 and Unlock all the Hidden Features!Everybody loves iPhone, even older people who do not find it as easy to use as the other, but it’s not because they are difficult or people aren’t smart enough to use all the features they need. There is another problem that really makes all the difference. And here it is…The truth is...Older people are used to ... En savoir plus

    $13.99 CAD ou Gratuit avec Kobo Plus

  • Godot Engine Game Development Projects

    Build five cross-platform 2D and 3D games with Godot 3.0

    par Chris Bradfield ...
    A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0Key FeaturesLearn the art of developing cross-platform gamesLeverage Godot’s node and scene system to design robust, reusable game objectsIntegrate Blender easily and efficiently with Godot to create powerful 3D gamesBook DescriptionGodot Engine Game Development Projects ... En savoir plus

    $38.99 CAD ou Gratuit avec Kobo Plus

  • Stalingrad for Beginners - How to Play

    Studies in Game Design, #3

    par George Phillies ...
    Collections Livre 3 - Studies in Game Design
    Stalingrad, the 1963 game from Avalon Hill, is the most intensely analyzed board wargame in the history of the wargaming hobby. Stalingrad for Beginners - How to Play - presents fundamentals at a level suitable for beginners.Appearing just in time for the 70th anniversary of the liberation of the city of Stalingrad from the Nazi invaders, Stalingrad for Beginners -- How to Play introduces the ... En savoir plus

    $4.99 CAD ou Gratuit avec Kobo Plus

  • Straight Flush

    The True Story of Six College Friends Who Dealt Their Way to a Billion-Dollar Online Poker Empire--and How It All Came Crashing Down . . .

    par Ben Mezrich ...
    From the New York Times bestselling author of The Accidental Billionaires and Bringing Down the House—the sources for the film The Social Network and 21—comes the larger-than-life rags-to-riches tale of a group of University of Montana frat brothers who turned a weekly poker game in the basement of a local dive bar into AbsolutePoker.com, one of the largest online companies in the world.Based on ... En savoir plus

    $11.99 CAD

  • Minecraft For Dummies

    par Jacob Cordeiro ...
    Craft yourself an amazing game of Minecraft!More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginners guide, you will quickly grasp how to play ... En savoir plus

    $7.99 CAD