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eBooks Programmation de jeux - graphisme

Si vous aimez les titres Programmation de jeux - graphisme, vous allez adorer cette sélection.
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  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    par Jason Schreier ...
    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... En savoir plus

    Prix courant $15.99 CAD Maintenant $3.99 CAD

  • Workflow

    A Practical Guide to the Creative Process

    par Doron Meir ...
    A pro isn’t just a person who can do it well. It’s a person who can do it well every time, on demand and on deadline; which is why the key to being a professional creative is having a great creative process. Whether it’s writing a book, animating a shot, designing a game level or composing a soundtrack—ultimately, we’re all facing similar challenges. Since we share challenges, we can also share ... En savoir plus

    $96.18 CAD

  • Theory of Fun for Game Design

    par Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... En savoir plus

    $41.59 CAD

  • Unity from Zero to Proficiency (Foundations) Fifth Edition

    Unity from Zero to Proficiency, #1

    par Patrick Felicia ...
    Collections Livre 1 - Unity from Zero to Proficiency
    Are you ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development.- Purchase of the print or Kindle book includes a free eBook in the PDF format.- Newly Edited and Updated Version (Third Edition) for Unity 2022+.- Updaded in July 2023: All chapters and assets are fully compatible with Unity 2022+Master Unity FasterAre you ready to turn your gaming ... En savoir plus

    $9.99 CAD ou Gratuit avec Kobo Plus

  • Monkey Game Development: Beginner's Guide

    Create monetized 2d games deployable to almost any platform with this book and ebook.

    par Michael Hartlef ...
    Create monetized 2d games deployable to almost any platform.Key FeaturesCreate eight fun 2d games.Understand how to structure your code, your data structures and how to set up the control flow of a modern 2D gameLearn how to deploy your games to iOS, Android, XNA (Xbox, Windows Phone 7) and desktop platforms (Windows, OSX)Book DescriptionMonkey is a programming language and toolset that allows its ... En savoir plus

    $47.19 CAD ou Gratuit avec Kobo Plus

  • 3ds Max Basics for Modeling Video Game Assets: Volume 1

    Model a Complete Game Environment and Export to Unity or Other Game Engines

    A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform repetitive tasks, reinforcing skills learned in the process. The content is presented as if the reader ... En savoir plus

    $122.29 CAD

  • Virtual Ascendance

    Video Games and the Remaking of Reality

    From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike. Business and entertainment, health and medicine, politics and war, social interaction and education, all fall under its influence.Virtual Ascendance tells the story of a formerly fringe enterprise ... En savoir plus

    $37.79 CAD

  • Grokking Algorithms

    An illustrated guide for programmers and other curious people

    par Aditya Bhargava ...
    "This book does the impossible: it makes math fun and easy!" - Sander Rossel, COAS Software SystemsGrokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex ... En savoir plus

    $41.99 CAD

  • Gamechanger

    par Spencer FC ...
    How one man went from gaming and making videos at home to becoming a football club owner'The bizarre new world of football' GuardianI lifted the trophy triumphantly over my head, just as I’d seen so many FA Cup, World Cup and Champions League winners do on TV. It was quite simply the best moment of my life. Hashtag United had won.So, how on earth did this happen? How did a kid who at one point ... En savoir plus

    $12.99 CAD

  • Neural Networks in Unity

    C# Programming for Windows 10

    Collections series Professional and Applied Computing (R0)
    Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step functions, and so on. The author also explains all the variations of neural networks such ... En savoir plus

    $44.29 CAD

  • Game Design for Free-to-Play Live Service

    Collections series Synthesis Collection of Technology (R0)
    "Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games. Based on a decade of experience at companies like Rovio, EA, and Supercell, the author provides practical advice on gameplay mechanics, monetization strategies, and player engagement. With case studies and expert insights, this book is essential reading for any game developer ... En savoir plus

    $70.49 CAD

  • Unity from Zero to Proficiency (Advanced)

    Unity from Zero to Proficiency, #4

    par Patrick Felicia ...
    Collections Livre 4 - Unity from Zero to Proficiency
    Newly Edited and Updated Version (Third Edition) for Unity 2019Create multiplayer games and procedural levels and boost game performances without the headachesWithout this book, most people spend too long trying to develop and optimize their game the hard way. This book is the only one that will get you to create entertaining games and optimize your code without wasting so much time. It includes ... En savoir plus

    $14.99 CAD ou Gratuit avec Kobo Plus

  • Minecraft For Dummies

    Don't be a Minecraft tourist – get expert tips and advice in this full-color primerMinecraft For Dummies is the complete guide to playing within the Minecraft world. With easy-to-follow guidance from a team of Minecraft experts, you'll develop programming and engineering skills as you build amazing creations using in-game blocks and mechanical devices. Whether you prefer the PC, console, or ... En savoir plus

    $19.99 CAD

  • The Essential Guide to Creating Multiplayer Games with Godot 4.0

    Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games

    par Henrique Campos ...
    Level up your Godot 4 networking skills with the only comprehensive multiplayer guide written by experienced game designer and developer, Henrique Campos, featuring dedicated servers and persistent worlds, illustrated with key images in colorKey FeaturesEnsure player synchronization and coexistence in a game worldMitigate latency in your multiplayer games to design a seamless shared ... En savoir plus

    $42.39 CAD ou Gratuit avec Kobo Plus

  • Fight, Magic, Items

    The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West

    par Aidan Moher ...
    Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day.The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved ... En savoir plus

    Prix courant $15.99 CAD Maintenant $2.99 CAD

  • The Tetris Effect

    The Game that Hypnotized the World

    par Dan Ackerman ...
    The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum ... En savoir plus

    $20.99 CAD

  • Basics of Age of Empires 2

    par André Ferreira ...
    This is a book that covers all the strategy you need to know for playing Age of Empires 2, including detailed build orders, in-depth strategy, how to correctly micro and macro, among many others. So that when you play you know what you're doing, resulting in you winning more games and having more fun. There are 5 main chapters:# Military – here we go over a wide range of topics that should cover ... En savoir plus

    $13.99 CAD ou Gratuit avec Kobo Plus

  • How to Make Your Own Video Game

    par M. Usman ...
    Table of ContentsPrefaceChapter # 1: Important Tips to Think About Before Making Your GameHave a Concrete IdeaDetermine Your AudienceConsider Your PlatformPick a GenreHave a Great TitleWork on GameplayBe RealisticChapter # 2: Coming up with Game IdeasRead BooksGet Ideas From MoviesUse Other GamesMix Different IdeasDay DreamBrainstorm with Your FriendsPay Attention to Your ... ... En savoir plus

    $4.99 CAD ou Gratuit avec Kobo Plus

  • Game Writing

    Narrative Skills for Videogames

    Modifié par Dr. Chris Bateman ...
    As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book ... En savoir plus

    $39.99 CAD

  • Gamification for Individualizing 21st Century Learning

    par Denys Bilko ...
    This book explores the Power of gamification as a dynamic tool for individualizing learning, increasing student motivation, and enhancing engagement. By integrating psychological principles, pedagogical theories, and digital innovation, gamified education empowers learners to navigate personalized learning paths, receive instant feedback, and develop autonomy and soft skills in an emotionally safe ... En savoir plus

    $4.99 CAD ou Gratuit avec Kobo Plus

  • iPhone 13 Seniors Guide

    A Complete Step-by-Step Manual for Non-Tech-Savvy to Make iOS Easy to Use and More Accessible to the Elderly

    par John Halbert ...
    Apple Engineer Reveals: How to Master the iPhone 13 and Unlock all the Hidden Features!Everybody loves iPhone, even older people who do not find it as easy to use as the other, but it’s not because they are difficult or people aren’t smart enough to use all the features they need. There is another problem that really makes all the difference. And here it is…The truth is...Older people are used to ... En savoir plus

    $13.99 CAD ou Gratuit avec Kobo Plus

  • Running Local LLMs with LM Studio

    Downloading, Serving, and Building Private AI Apps

    par Tobias Renholt ...
    "Running Local LLMs with LM Studio: Downloading, Serving, and Building Private AI Apps"For experienced developers, platform engineers, and technical builders who want the power of modern language models without surrendering control to the cloud, this book offers a rigorous guide to LM Studio as a serious local AI runtime. It moves beyond casual desktop experimentation to show how local models can ... En savoir plus

    $9.74 CAD ou Gratuit avec Kobo Plus

  • Godot Engine Game Development Projects

    Build five cross-platform 2D and 3D games with Godot 3.0

    par Chris Bradfield ...
    A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0Key FeaturesLearn the art of developing cross-platform gamesLeverage Godot’s node and scene system to design robust, reusable game objectsIntegrate Blender easily and efficiently with Godot to create powerful 3D gamesBook DescriptionGodot Engine Game Development Projects ... En savoir plus

    $38.39 CAD ou Gratuit avec Kobo Plus

  • Stalingrad for Beginners - How to Play

    Studies in Game Design, #3

    par George Phillies ...
    Collections Livre 3 - Studies in Game Design
    Stalingrad, the 1963 game from Avalon Hill, is the most intensely analyzed board wargame in the history of the wargaming hobby. Stalingrad for Beginners - How to Play - presents fundamentals at a level suitable for beginners.Appearing just in time for the 70th anniversary of the liberation of the city of Stalingrad from the Nazi invaders, Stalingrad for Beginners -- How to Play introduces the ... En savoir plus

    $4.99 CAD ou Gratuit avec Kobo Plus