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Multimedier e-bøger

Hvis du kan lide Multimedier e-bøger, så vil du elske disse fremragende valg.
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  • Role-Playing Game Studies

    Transmedia Foundations

    Redigeret af Sebastian Deterding, José Zagal ...
    This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively ... Læs mere

    622,17 kr.

  • The Advanced Game Narrative Toolbox

    The Advanced Game Narrative Toolbox continues where the Game Narrative Toolbox ended. While the later covered the basics of writing for games, the Advanced Game Narrative Toolbox will cover techniques for the intermediate and professional writer. The book will cover topics such as how to adapt a novel to a game, how to revive IPs and how to construct transmedia worlds. Each chapter will be written ... Læs mere

    514,88 kr.

  • A Quick Guide to Draft2Digital: How to Publish a Book in the Digital Age

    Unstressed Syllables Presents

    af Aaron Pogue ...
    Serier serie Unstressed Syllables Presents
    Publish Your Book Today!Draft2Digital is a risk-free, easy-to-use service for creating and publishing ebooks. They're your one-stop portal into the digital publishing revolution.Created by self-published writers, for self-published writers, Draft2Digital features author-friendly terms of service and a quick and easy conversion tool that will format your manuscript with industry-leading style.You ... Læs mere

    Gratis

  • Level Design

    Processes and Experiences

    In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the ... Læs mere

    557,80 kr.

  • MineCraft : 70 Top Minecraft House & Redstone Ideas Exposed!

    (Special 2 In 1 Exclusive Edition)

    af Jason Scotts ...
    Mastering redstone is one of the more difficult challenges a Minecraft player can take on. It's confusing, complicated and tedious enough to make even the most dedicated players start pulling their hair out. Minecraft: 70 Top Minecraft House & Redstone Ideas Exposed (Special 2 In 1 Edition) will explain some simple concepts that can give players a head start to understanding how this unusual red ... Læs mere

    42,49 kr.

  • Hands-On Python Deep Learning for the Web

    Integrating neural network architectures to build smart web apps with Flask, Django, and TensorFlow

    Use the power of deep learning with Python to build and deploy intelligent web applicationsKey FeaturesCreate next-generation intelligent web applications using Python libraries such as Flask and DjangoImplement deep learning algorithms and techniques for performing smart web automationIntegrate neural network architectures to create powerful full-stack web applicationsBook DescriptionWhen used ... Læs mere

    271,11 kr. eller Gratis med Kobo Plus

  • Leading with Sound

    Proactive Sound Practices in Video Game Development

    af Rob Bridgett ...
    Leading with Sound is the must-have companion guide to working on video game projects. Focused on the creative, collaborative, philosophical and organizational skills behind game sound and eschewing the technical, this book celebrates the subjects most essential to leading with sound in video game development at any level. Refuting the traditional optics of sound as a service in favour of sound as ... Læs mere

    407,59 kr.

  • Architectural Approach to Level Design

    Second edition

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture.Now in its second edition, An Architectural Approach to Level Design presents ... Læs mere

    643,63 kr.

  • Music Production: How to Make Your Own Music -Home Recording Studio Quick Start Guide On How to Make Your Own Beats

    The Complete Process of Recording

    af Ken Morrison ...
    Serier serie "Quick Start Guide" Series
    Music Production: How to Make Your Own Music – Home Recording Studio Quick Start Guide On How to Make Your Own BeatsEven though it seems like we only learn about the actual recording of instruments, then see the result through the CD, there is an entire process that is hidden behind the curtains in order to get the sound of the CD exactly right. This includes a variety of steps that are linked to ... Læs mere

    54,94 kr.

  • Cross-Media Service Delivery

    Redigeret af Diomidis Spinellis ...
    Serier Bog 740 - The Springer International Series in Engineering and Computer Science
    The digitisation of traditional media formats, such as text, images, video, and sound provides us with the ability to store, process, and transport content in a uniform way. This has led the formerly distinct industries of media, telecommunications, and information technology to converge. Cross-media publishing and service delivery are important new trends emerging in the content industry ... Læs mere

    1.176,74 kr.

  • A Moving Subject

    Serier serie Focus Animation
    Description:A Moving Subject offers a collection of essays from around the world. From Italy to the Middle East, from an analysis of A Night on Bald Mountain to African cinema animation, these essays help to paint the world of animation in a comprehensive and international manner. Handpicked by renowned animation historian and researcher Giannalberto Bendazzi, this book offers a look at the global ... Læs mere

    622,17 kr.

  • Definitions of Digital Journalism (Studies)

    Serier serie Journalism Studies
    Definitions of Digital Journalism (Studies) offers an authoritative and highly accessible point of entry into current debates and definitions of digital journalism and digital journalism studies.Journalism continues to evolve as it increasingly shifts to digital forms, practices, and spaces, challenging traditional notions of what journalism is and what it should be. As scholars and practitioners ... Læs mere

    450,51 kr.

  • How Video Games Made the Metaverse

    From Pixels to Portals

    af Kelly Vero ...
    This book offers an unflinching look at the creative and structural challenges of storytelling in interactive media. Drawing on over 30 years of industry experience, Kelly Vero explores the rich interplay between narrative, design and technology, making the case for why story, far from being a cosmetic layer, is foundational to player engagement, emotional investment and lasting value in games and ... Læs mere

    557,80 kr.

  • Game Audio Programming 5

    Principles and Practices

    Redigeret af Guy Somberg ...
    Welcome to the fifth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of game audio programming. In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and ... Læs mere

    568,53 kr.

  • Animation Craft

    For 3D and 2D Animators

    This book is for those who want to learn the craft or mechanics of animation, how to actually animate a scene from start to finish, or take their animation to the next level. Using over 600 examples, this book answers the questions about the craft of animation that are often not taught in schools or books.Each chapter contains step-by-step examples explaining the principles of animation and how to ... Læs mere

    568,53 kr.

  • Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immersive Telepresence using SIP

    Scalable Distributed Applications and Media Control over Internet

    Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immsersive Telepresence using SIP: Scalable Distributed Applications and Media Control over Internet is the first book to put together all IETF request for comments (RFCs), and the internet drafts standards related to the multipoint conferencing and immersive telepresence.This book includes mandatory and optional texts of all ... Læs mere

    783,11 kr.

  • Cheer and Loathing

    Scattered Ramblings on Indie Animation

    Serier serie Focus Animation
    One of the most acclaimed writers in animation returns with this informal sequel to his previous books on indie animation, Unsung Heroes of Animation, Animators Unearthed, and Mad Eyed Misfits.In this collection, award-winning writer, Chris Robinson, looks at a wide range of films, topics (sex, censorship, cultural politics, programming, felt, gifs, VR, dogs) and filmmakers (Masaaki Yuasa, Xi Chen ... Læs mere

    214,47 kr.

  • 突破平面Premiere Pro 2022视频编辑与制作

    《突破平面Premiere Pro 2022视频编辑与制作》深入分析了Premiere Pro的主要功能和命令,针对后期剪辑中经常用到的字幕编辑、图形特效、视频效果与过渡转场进行了详细的讲解。实例部分由易到难、由浅入深、步骤清晰明了、通俗易懂,适用于不同层次的视频制作。《突破平面Premiere Pro 2022视频编辑与制作》配有教学视频,并分为两部分。第一部分为基础教学视频,主要讲解Premiere Pro相关的基础知识及应用方法;第二部分为实例教学视频,以实例为主讲解Premiere Pro的进阶应用方法。随书还附赠大量的视频素材,读者可以根据需要进行练习和使用。《突破平面Premiere Pro 2022视频编辑与制作》适合从事短视频制作、自媒体栏目包装、电视广告编辑与合成的广大初、中级从业人员作为自学用书阅读,也适合作为相关院校数字媒体艺术、影视创作和电视编导专业的基础教材。 ... Læs mere

    105,71 kr.

  • iPhone 4 JB活用高手秘傳攻略

    af 許明元 ...
    引爆全球搶購,人手一隻的的iPhone 4,你也已經入手了嗎?本書由「AppleLife」網站站長許明元親自規劃,讓你體驗全新的iPhone衝擊。 iPhone的好用大家都知道,但是它還有許多不足的地方,是Apple不打算讓你使用的,像是刪除單筆通話紀錄、通訊錄大頭貼等等,看似很簡單基本,但卻始終沒有開放。不過其實透過JB之後,一切都可以解決!到底什麼是JB,你需要JB嗎,JB有什麼風險,要花錢嗎?也許你聽過JB也許正考慮JB,不管怎樣,都建議你先看過本書,相信你一定會愛上JB後的iPhone!本書從JB前必須要知道的注意事項,到JB步驟,還有可能會遇到的操作失敗解決辦法,讓你在JB路上無阻礙。 JB之後呢?這是許多花錢JB的人常常問的問題,因為對系統的不夠了解,所以雖然JB了,但是也不知道JB之後可以幹嘛,不過別擔心,書中還特別幫你整理了60多個絕對實用的App,讓你在JB之後 ... Læs mere

    34,07 kr. eller Gratis med Kobo Plus

  • Animation Production

    Documentation and Organization

    This text follows the animation production by concentrating on the documentation necessary to accurately and professionally organize each step of the process. Examples of each piece of paperwork needed to complete the project will be shown. Many newcomers to the field are not experienced in the basic processes to organize their project in an orderly manner. The result is a chaotic, inefficient, ... Læs mere

    568,53 kr.

  • The Definitive Game Narrative Guide

    The Definitive Game Narrative Guide is the ultimate start and end point for storytelling in video games. Whether you’re an aspiring writer or a seasoned game developer, this book offers an in‑depth, comprehensive look at the entire narrative process.Written by two industry veterans with experience across some of the biggest AAA franchises, this guide covers the basics to the advanced, including ... Læs mere

    568,53 kr.

  • The Fundamentals of C/C++ Game Programming

    Using Target-based Development

    af Brian Beuken ...
    This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. This book also helps develop familiarity with Microsoft Visual Studio’s ability to target and use fixed/restricted hardware, which are key skills in console development.This book allows ... Læs mere

    708,00 kr.

  • Overcoming Digital Mess

    af Lionel Bolnet ...
    What this book offers you is to embark on a sentimental journey to the heart of your files, to consider them not as binary clusters but rather as your digital biography. Take your mind off the fact that files are administrative tools and see them now as poignant testimonies of the hectic life you, your children, your loved ones have lived. Instill happiness in your daily life thanks to the music ... Læs mere

    29,89 kr. eller Gratis med Kobo Plus

  • An Artistic Approach to Virtual Reality

    A special quality about the medium of virtual reality is its immersive nature, allowing users to disengage from the physical world around them in order to fully interact with a digital environment. An Artistic Approach to Virtual Reality traces the lineage of artist/technologists who have worked with virtual reality in its infancy to the interactive virtual work of contemporary artists such as ... Læs mere

    547,07 kr.