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Game Programming - Graphics eBooks

If you like Game Programming - Graphics eBooks, then you'll love these top picks.
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  • A Quick Guide to Card Games with Unity

    Quick Guides, #5

    Series Book 5 - Quick Guides
    Why this book can help you to get started fast with Card Games and UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a specific topic and get started fast.This book is part of a series entitled "Quick Guides", and does just this. In this book series, you have the opportunity to get ... Read more

    Free

  • A Quick Guide to c# with Unity

    Quick Guides, #1

    Series Book 1 - Quick Guides
    Why this book can help you to get started fast with C# in UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled "A Quick Guide To", and does just this. In this book series, you have the opportunity to get ... Read more

    Free

  • Android NDK Game Development Cookbook

    A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You ... Read more

    ₹997.21 or Free with Kobo Plus

  • A Quick Guide to 2d Infinite Runners with Unity

    Quick Guides, #3

    Series Book 3 - Quick Guides
    It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled A Quick Guide To, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving ... Read more

    Free

  • C# Programming from Zero to Proficiency (Beginner)

    C# from Zero to Proficiency, #2

    Series Book 2 - C# from Zero to Proficiency
    Stop Trying to Learn C# the Hard way.Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so much time. It includes four chapters that painlessly teach you the necessary skills to master C# and to create your first apps.What You Will LearnAfter completing this book, you will be able to:Create your ... Read more

    Free

  • Theory of Fun for Game Design

    by Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Read more

    ₹1,445.49

  • A Quick Guide to Procedural Levels with Unity

    Quick Guides, #2

    Series Book 2 - Quick Guides
    This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move on to more comprehensive books; however, quite often, you may have little time to complete a project or to get ... Read more

    Free

  • Big Ban Theory: Elementary Essence Applied to Neon, Motherhood, and Sunflower Diaries 7th, Volume 10

    Big Ban Theory, #6

    by Rod Island ...
    Series Book 6 - Big Ban Theory
    Volume 10 is a continuation of Volume 9 for news from 6/25 of 2014 to 6/26 of 2014. It is a republication of "Sunflower Diaries," Volume 7. There was a delay in the publication where it should have gone out on 6/25 of 2014. However, because I was asked to train 2 people in World of WarCraft in tanking and healing, I wasn't able to hit my deadline of publishing before midnight on 6/25 of 2014 ... Read more

    Free

  • The Ultimate Casino Guide by Vegasmaster.com

    by VegasMaster ...
    Online gambling has quickly emerged as one of the fastest growing industries. Join the millions of people around the world playing their favorite casino games right from their PC or mobile devices. From getting started and placing bets to playing games and cashing out, get all the important information on online casinos. This step by step guide walks through the process from start to finish. ... Read more

    Free

  • The FORCE Companion

    Quick Tips and Tricks

    Series series Force Drawing Series
    Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dunamism and energy! This book is an expellant companion to the FORCE brand since it delivers hundreds of FORCE drawings with succinct notations, filtered and approved by Mike Mattesi, about how to improve your FORCE drawing skillsKey Features:Hundreds of ... Read more

    ₹5,886.79

  • Learn to Program with App Inventor

    A Visual Introduction to Building Apps

    by Lyra Logan ...
    Learn to build mobile apps for Android devices with MIT App Inventor, a visual drag-and-drop programming language like Scratch.You've swiped and tapped your way through countless apps, but have you ever created one? Now you can, thanks to Learn to Program with App Inventor. In less than an hour, you'll be able to build and run your first app!App Inventor is a free software for making Android apps. ... Read more

    ₹946.58

  • Video Game Careers - Beginners Guide

    Video Game Careers, #1

    by Hardy LeBel ...
    Series Book 1 - Video Game Careers
    Are you a gamer? Do you dream about making your own games, or do you know someone who does? The Video Game Careers series was written just for you."The Video Game Careers series is just what an aspiring game creator needs to hear. When 'Hardy Says', you had best listen!" - Scott Rogers, author of Level Up! The Guide to Great Video Game DesignGaming is big business, and it's getting bigger all the ... Read more

    ₹65.00

  • C# Programming from Zero to Proficiency (Introduction)

    C# from Zero to Proficiency, #0

    Series Book 0 - C# from Zero to Proficiency
    Stop Trying to Learn C# the Hard way.Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so much time. It includes instructions that painlessly teach you the necessary skills to master C# and to create your first apps.What You Will LearnAfter completing this book, you will be able to:Create your ... Read more

    Free

  • Video Game Storytelling

    What Every Developer Needs to Know about Narrative Techniques

    by Evan Skolnick ...
    UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how ... Read more

    ₹775.13

  • The Game Designer's Playbook

    An Introduction to Game Interaction Design

    Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, ... Read more

    ₹786.69

  • A Handheld History

    by Lost in Cult ...
    A Handheld History is a unique celebration of portable platforms and their iconic games.Forty years ago, businessmen fiddling with calculators inspired Gunpei Yokoi to create the Game & Watch. Ever since then, handheld gaming has been hugely influential, spawning communities who trade Pokémon in the playground and share Miis on the subway. This introspective adventure will delve into decades of ... Read more

    ₹3,206.52

  • Source SDK Game Development Essentials

    by Brett Bernier ...
    This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using step-by-step explanations. If you're a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is ... Read more

    ₹897.38 or Free with Kobo Plus

  • Beginning C++ Game Programming

    Learn to program with C++ by building fun games

    by John Horton ...
    Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019Key FeaturesLearn game development and C++ with a fun, example-driven approachBuild clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space InvadersDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook ... Read more

    ₹3,543.76 or Free with Kobo Plus

  • 3D Math Primer for Graphics and Game Development

    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for ... Read more

    ₹7,920.78

  • Minecraft: 140 Top Tips & Tricks Exposed!

    by Jason Scotts ...
    In Minecraft, you are, in almost all the senses of the word, free to do what you want, but learning how to survive and make the most out of the world you get dropped in could amplify the gaming experience and give you hours of fun. In the exciting new book, Minecraft: 140 Top Tips & Tricks Exposed! (2014 Edition), the 140 tips mentioned here will probably teach you a thing or two - from the basics ... Read more

    ₹545.15

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Read more

    ₹10,382.97

  • The Ultimate Baccarat Guide by VegasMaster.com

    by VegasMaster ...
    Known as the Gentleman's Game, Baccarat represents one of the oldest card games at the casino. Throughout its history it's been favored by royalty and through the evolution of technology it is now most popular in its high tech version as Baccarat online, especially in Asian Casinos. This guide gives the full overview of Baccarat, starting with its history and variations around the world. Learn how ... Read more

    Free

  • Imaginable

    How to see the future coming and be ready for anything

    World-renowned future forecaster, game designer, and NEW YORK TIMES bestselling author Jane McGonigal gives us the tools to imagine the future without fear.How can we be confident about making plans?How might we feel secure despite the future being unknown?How do we learn to feel at peace with the unexpected?Today it feels more challenging than ever to feel unafraid, hopeful, and equipped to face ... Read more

    ₹868.23

  • The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games

    by Peter Leigh ...
    Series series Tech Classics
    Remember what a wild frontier the early days of home gaming were? Manufacturers releasing new consoles at a breakneck pace; developers creating games that kept us up all night, then going bankrupt the next day; and what self-respecting kid didn't beg their parents for an Atari or a Nintendo? This explosion of computers, consoles, and games was genuinely unlike anything the tech world has seen ... Read more

    ₹712.12