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Game Programming - Graphics eBooks

If you like Game Programming - Graphics eBooks, then you'll love these top picks.
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  • Theory of Fun for Game Design

    by Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Read more

    ₹1,445.49

  • A Quick Guide to Card Games with Unity

    Quick Guides, #5

    Series Book 5 - Quick Guides
    Why this book can help you to get started fast with Card Games and UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a specific topic and get started fast.This book is part of a series entitled "Quick Guides", and does just this. In this book series, you have the opportunity to get ... Read more

    Free

  • A Quick Guide to c# with Unity

    Quick Guides, #1

    Series Book 1 - Quick Guides
    Why this book can help you to get started fast with C# in UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled "A Quick Guide To", and does just this. In this book series, you have the opportunity to get ... Read more

    Free

  • C# Programming from Zero to Proficiency (Beginner)

    C# from Zero to Proficiency, #2

    Series Book 2 - C# from Zero to Proficiency
    Stop Trying to Learn C# the Hard way.Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so much time. It includes four chapters that painlessly teach you the necessary skills to master C# and to create your first apps.What You Will LearnAfter completing this book, you will be able to:Create your ... Read more

    Free

  • A Quick Guide to Procedural Levels with Unity

    Quick Guides, #2

    Series Book 2 - Quick Guides
    This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move on to more comprehensive books; however, quite often, you may have little time to complete a project or to get ... Read more

    Free

  • Android NDK Game Development Cookbook

    A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You ... Read more

    ₹997.21 or Free with Kobo Plus

  • A Quick Guide to 2d Infinite Runners with Unity

    Quick Guides, #3

    Series Book 3 - Quick Guides
    It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled A Quick Guide To, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving ... Read more

    Free

  • The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games

    by Peter Leigh ...
    Series series Tech Classics
    Remember what a wild frontier the early days of home gaming were? Manufacturers releasing new consoles at a breakneck pace; developers creating games that kept us up all night, then going bankrupt the next day; and what self-respecting kid didn't beg their parents for an Atari or a Nintendo? This explosion of computers, consoles, and games was genuinely unlike anything the tech world has seen ... Read more

    ₹712.12

  • Real-Time Rendering, Fourth Edition

    Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid ... Read more

    ₹10,382.97

  • The Hyper-Casual Games

    How to conceive, create, and launch Hyper-casual games to the top of the App Store

    by Trey S ...
    We’ve made top games like The Line Zen, The Pit, Bounce, Phases, Endless Sky, Jump Pack, Blue Edge, Wall Switch and even huge celebrity games like Bruce Lee: Dragon Run. And if you think about it, this is pretty insane. These games are dead simple. I know this first hand, as I created one of the very first hyper casual games ever on the app store. It was called Phases, I made it in 2014, it broke ... Read more

    ₹427.14

  • A Quick Guide to Artificial Intelligence with Unity

    Quick Guides, #4

    Series Book 4 - Quick Guides
    Why this book can help you to get started fast with Artificial Intelligence and UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled "Quick Guides" and does just this. In this book series, you have the ... Read more

    Free

  • Algorithms for Image Processing and Computer Vision

    by J. R. Parker ...
    A cookbook of algorithms for common image processing applicationsThanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing without requiring an extensive background in mathematics. This bestselling book has been fully updated with the newest of these, including 2D vision methods in content-based searches and the use of graphics ... Read more

    ₹7,387.00

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Read more

    ₹935.14

  • Fever Knights

    Official Fake Strategy Guide

    by Adam Ellis ...
    What really happened at Starfish Beach?Finneus thought this summer would be all about surfing—until a mysterious accident at Starfish Beach took his arm and left him with almost no memory of exactly what happened. Now, strange things have been occurring all around Toro Island, and Finn and his crew are going to get to the bottom of it!Based on Adam Ellis’s popular, fictional Fever Knights video ... Read more

    ₹748.70

  • Coding with Roblox Lua in 24 Hours

    The Official Roblox Guide

    In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that's come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through ... Read more

    ₹2,397.28

  • Beginning C++ Game Programming

    Learn to program with C++ by building fun games

    by John Horton ...
    Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019Key FeaturesLearn game development and C++ with a fun, example-driven approachBuild clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space InvadersDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook ... Read more

    ₹3,543.76 or Free with Kobo Plus

  • Big Ban Theory: Elementary Essence Applied to Neon, Motherhood, and Sunflower Diaries 7th, Volume 10

    Big Ban Theory, #6

    by Rod Island ...
    Series Book 6 - Big Ban Theory
    Volume 10 is a continuation of Volume 9 for news from 6/25 of 2014 to 6/26 of 2014. It is a republication of "Sunflower Diaries," Volume 7. There was a delay in the publication where it should have gone out on 6/25 of 2014. However, because I was asked to train 2 people in World of WarCraft in tanking and healing, I wasn't able to hit my deadline of publishing before midnight on 6/25 of 2014 ... Read more

    Free

  • The Ultimate Casino Guide by Vegasmaster.com

    by VegasMaster ...
    Online gambling has quickly emerged as one of the fastest growing industries. Join the millions of people around the world playing their favorite casino games right from their PC or mobile devices. From getting started and placing bets to playing games and cashing out, get all the important information on online casinos. This step by step guide walks through the process from start to finish. ... Read more

    Free

  • The FORCE Companion

    Quick Tips and Tricks

    Series series Force Drawing Series
    Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dunamism and energy! This book is an expellant companion to the FORCE brand since it delivers hundreds of FORCE drawings with succinct notations, filtered and approved by Mike Mattesi, about how to improve your FORCE drawing skillsKey Features:Hundreds of ... Read more

    ₹5,886.79

  • Learn to Program with App Inventor

    A Visual Introduction to Building Apps

    by Lyra Logan ...
    Learn to build mobile apps for Android devices with MIT App Inventor, a visual drag-and-drop programming language like Scratch.You've swiped and tapped your way through countless apps, but have you ever created one? Now you can, thanks to Learn to Program with App Inventor. In less than an hour, you'll be able to build and run your first app!App Inventor is a free software for making Android apps. ... Read more

    ₹946.58

  • Mastering UI/UX Design: Theoretical Foundations and Practical Applications

    "Mastering UI/UX Design: Theoretical Foundations and Practical Applications" is a comprehensive guide for anyone looking to deepen their understanding of user interface (UI) and user experience (UX) design. This book delves into the core principles and theories that underpin effective UI/UX design, offering readers a solid foundation to build upon. It seamlessly bridges the gap between theory and ... Read more

    ₹837.00

  • A Handheld History

    by Lost in Cult ...
    A Handheld History is a unique celebration of portable platforms and their iconic games.Forty years ago, businessmen fiddling with calculators inspired Gunpei Yokoi to create the Game & Watch. Ever since then, handheld gaming has been hugely influential, spawning communities who trade Pokémon in the playground and share Miis on the subway. This introspective adventure will delve into decades of ... Read more

    ₹3,206.52

  • Source SDK Game Development Essentials

    by Brett Bernier ...
    This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using step-by-step explanations. If you're a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is ... Read more

    ₹897.38 or Free with Kobo Plus

  • 3D Math Primer for Graphics and Game Development

    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for ... Read more

    ₹7,920.78