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Game Programming - Graphics eBooks

If you like Game Programming - Graphics eBooks, then you'll love these top picks.
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  • A Quick Guide to c# with Unity

    Quick Guides, #1

    Series Book 1 - Quick Guides
    Why this book can help you to get started fast with C# in UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled "A Quick Guide To", and does just this. In this book series, you have the opportunity to get ... Read more

    Free

  • A Quick Guide to Card Games with Unity

    Quick Guides, #5

    Series Book 5 - Quick Guides
    Why this book can help you to get started fast with Card Games and UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a specific topic and get started fast.This book is part of a series entitled "Quick Guides", and does just this. In this book series, you have the opportunity to get ... Read more

    Free

  • A Quick Guide to 2d Infinite Runners with Unity

    Quick Guides, #3

    Series Book 3 - Quick Guides
    It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled A Quick Guide To, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving ... Read more

    Free

  • Android NDK Game Development Cookbook

    A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You ... Read more

    ₹997.21 or Free with Kobo Plus

  • Theory of Fun for Game Design

    by Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Read more

    ₹1,445.49

  • A Quick Guide to Procedural Levels with Unity

    Quick Guides, #2

    Series Book 2 - Quick Guides
    This book is part of a series entitled Quick Guides, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move on to more comprehensive books; however, quite often, you may have little time to complete a project or to get ... Read more

    Free

  • C# Programming from Zero to Proficiency (Beginner)

    C# from Zero to Proficiency, #2

    Series Book 2 - C# from Zero to Proficiency
    Stop Trying to Learn C# the Hard way.Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so much time. It includes four chapters that painlessly teach you the necessary skills to master C# and to create your first apps.What You Will LearnAfter completing this book, you will be able to:Create your ... Read more

    Free

  • An Artist's Guide to Programming

    A Graphical Introduction

    by Jim Parker ...
    Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating ... Read more

    ₹1,138.22

  • The Console Chronicles

    by Lost in Cult ...
    The Console Chronicles will take you on a unique journey through the history of gaming platforms.Fifty years ago, the home console was an anomaly that predated when everyone around the world knew the name Nintendo. With each passing generation, consoles evolved, their pixels exchanged for polygons. Over time, these machines gained popularity and brought the beginnings of a new artistic frontier. ... Read more

    ₹3,206.52

  • Next Level

    Making Games That Make Themselves

    by Dr Mike Cook ...
    How generative systems are reshaping the way games are made, how we experience them, and what this reveals about creativity itself.In video games creativity isn't just seen, it's played – from exploring endless landscapes to diving into character details and immersing ourselves in unpredictable narratives. Yet these elements are often the result of procedural generation – the creative use of ... Read more

    ₹1,108.13

  • The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games

    by Peter Leigh ...
    Series series Tech Classics
    Remember what a wild frontier the early days of home gaming were? Manufacturers releasing new consoles at a breakneck pace; developers creating games that kept us up all night, then going bankrupt the next day; and what self-respecting kid didn't beg their parents for an Atari or a Nintendo? This explosion of computers, consoles, and games was genuinely unlike anything the tech world has seen ... Read more

    ₹712.12

  • A Handheld History

    by Lost in Cult ...
    A Handheld History is a unique celebration of portable platforms and their iconic games.Forty years ago, businessmen fiddling with calculators inspired Gunpei Yokoi to create the Game & Watch. Ever since then, handheld gaming has been hugely influential, spawning communities who trade Pokémon in the playground and share Miis on the subway. This introspective adventure will delve into decades of ... Read more

    ₹3,206.52

  • Source SDK Game Development Essentials

    by Brett Bernier ...
    This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using step-by-step explanations. If you're a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is ... Read more

    ₹897.38 or Free with Kobo Plus

  • The Game Designer's Playbook

    An Introduction to Game Interaction Design

    Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, ... Read more

    ₹786.69

  • Video Game Careers - Beginners Guide

    Video Game Careers, #1

    by Hardy LeBel ...
    Series Book 1 - Video Game Careers
    Are you a gamer? Do you dream about making your own games, or do you know someone who does? The Video Game Careers series was written just for you."The Video Game Careers series is just what an aspiring game creator needs to hear. When 'Hardy Says', you had best listen!" - Scott Rogers, author of Level Up! The Guide to Great Video Game DesignGaming is big business, and it's getting bigger all the ... Read more

    ₹65.00

  • C# Programming from Zero to Proficiency (Introduction)

    C# from Zero to Proficiency, #0

    Series Book 0 - C# from Zero to Proficiency
    Stop Trying to Learn C# the Hard way.Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so much time. It includes instructions that painlessly teach you the necessary skills to master C# and to create your first apps.What You Will LearnAfter completing this book, you will be able to:Create your ... Read more

    Free

  • Video Game Storytelling

    What Every Developer Needs to Know about Narrative Techniques

    by Evan Skolnick ...
    UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how ... Read more

    ₹775.13

  • Actionable Gamification

    Beyond Points, Badges, and Leaderboards

    by Yu-kai Chou ...
    Learn all about implementing a good gamification design into your products, workplace, and lifestyleKey FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook DescriptionEffective gamification is a combination of game design, game dynamics, user ... Read more

    ₹1,793.71 or Free with Kobo Plus

  • Big Ban Theory: Elementary Essence Applied to Neon, Motherhood, and Sunflower Diaries 7th, Volume 10

    Big Ban Theory, #6

    by Rod Island ...
    Series Book 6 - Big Ban Theory
    Volume 10 is a continuation of Volume 9 for news from 6/25 of 2014 to 6/26 of 2014. It is a republication of "Sunflower Diaries," Volume 7. There was a delay in the publication where it should have gone out on 6/25 of 2014. However, because I was asked to train 2 people in World of WarCraft in tanking and healing, I wasn't able to hit my deadline of publishing before midnight on 6/25 of 2014 ... Read more

    Free

  • The Ultimate Casino Guide by Vegasmaster.com

    by VegasMaster ...
    Online gambling has quickly emerged as one of the fastest growing industries. Join the millions of people around the world playing their favorite casino games right from their PC or mobile devices. From getting started and placing bets to playing games and cashing out, get all the important information on online casinos. This step by step guide walks through the process from start to finish. ... Read more

    Free

  • The FORCE Companion

    Quick Tips and Tricks

    Series series Force Drawing Series
    Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dunamism and energy! This book is an expellant companion to the FORCE brand since it delivers hundreds of FORCE drawings with succinct notations, filtered and approved by Mike Mattesi, about how to improve your FORCE drawing skillsKey Features:Hundreds of ... Read more

    ₹5,886.79

  • Learn to Program with App Inventor

    A Visual Introduction to Building Apps

    by Lyra Logan ...
    Learn to build mobile apps for Android devices with MIT App Inventor, a visual drag-and-drop programming language like Scratch.You've swiped and tapped your way through countless apps, but have you ever created one? Now you can, thanks to Learn to Program with App Inventor. In less than an hour, you'll be able to build and run your first app!App Inventor is a free software for making Android apps. ... Read more

    ₹946.58

  • Mastering UI/UX Design: Theoretical Foundations and Practical Applications

    "Mastering UI/UX Design: Theoretical Foundations and Practical Applications" is a comprehensive guide for anyone looking to deepen their understanding of user interface (UI) and user experience (UX) design. This book delves into the core principles and theories that underpin effective UI/UX design, offering readers a solid foundation to build upon. It seamlessly bridges the gap between theory and ... Read more

    ₹837.00

  • The Hyper-Casual Games

    How to conceive, create, and launch Hyper-casual games to the top of the App Store

    by Trey S ...
    We’ve made top games like The Line Zen, The Pit, Bounce, Phases, Endless Sky, Jump Pack, Blue Edge, Wall Switch and even huge celebrity games like Bruce Lee: Dragon Run. And if you think about it, this is pretty insane. These games are dead simple. I know this first hand, as I created one of the very first hyper casual games ever on the app store. It was called Phases, I made it in 2014, it broke ... Read more

    ₹427.14