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Game Programming - Graphics eBooks

If you like Game Programming - Graphics eBooks, then you'll love these top picks.
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  • Game Development with GameMaker

    A Primer on Game Development and Design

    Series series Professional and Applied Computing (R0)
    Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.The book will cover ... Read more

    RM 293.89

  • 3D GAME DEVELOPMENT WITH GODOT 4.x

    A Step by Step Guide for Developers of all Levels to Building, Optimizing & Launching Visually Stunning Games, from Concept to Completion

    by Tad Williams ...
    Series series TECHNOLOGY 2025
    Have you ever dreamed of creating immersive, breathtaking 3D worlds? Are you struggling to make your game development ideas come to life or feeling lost in the sea of complex game engines? Do you find yourself wondering how to take your creative vision and turn it into a fully functional, polished 3D game?This book is your guide to unlocking the power of Godot—one of the most accessible, versatile ... Read more

    RM 27.41

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Read more

    RM 41.49

  • Godot 4 for Beginners

    Develop engaging 2D and 3D games with Godot 4's scripting and design features

    Kickstart your game development journey with Godot 4 and create your own indie games from scratch in this part-color guide Free with your book: DRM-free PDF version + access to Packt's next-gen Reader\*Key FeaturesImplement custom scripts to control game logic and interactionsLearn coding, design, and game mechanics tailored for beginners in 2D and 3DBuild and release your own indie games, from ... Read more

    RM 141.19 or Free with Kobo Plus

  • Godot 4 Game Development Projects

    Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

    Learn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0 in this part-color guideKey FeaturesMaster the art of developing cross-platform gamesHarness the power of Godot's node and scene system to design robust and reusable game objectsEffortlessly and effectively integrate Blender into Godot to create powerful 3D ... Read more

    RM 126.99 or Free with Kobo Plus

  • Game Development Patterns with Godot 4

    Create resilient game systems using industry-standard solutions in Godot

    Streamline game development with proven design patterns and create scalable, reliable architectures effortlesslyKey FeaturesSave time and avoid pitfalls in game development with proven design patternsLeverage the tools in the Godot editor to benefit from native implementations of design patterns such as the observer and singletonLearn SOLID principles and refactoring techniques to build scalable, ... Read more

    RM 141.19 or Free with Kobo Plus

  • Programming for Game Design

    A Hands-On Guide with Godot

    Series series Professional and Applied Computing (R0)
    Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basics of programming.You’ll explore concepts such as variables and data structures variables used to ... Read more

    RM 223.29

  • Practical GameMaker: Studio

    Language Projects

    by Ben Tyers ...
    Series series Professional and Applied Computing (R0)
    Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you’ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After ... Read more

    RM 223.29

  • Fundamentals of Internet of Things

    by Sudhir Kumar ...
    The Internet of Things (IoT) networks have revolutionized the world and have innumerable real-time applications on automation. A few examples include driverless cars, remote monitoring of the elderly, remote order of tea or coffee of your choice from a vending machine, and home/industrial automation amongst others.Fundamentals of Internet of Things build the foundations of IoT networks by ... Read more

    RM 282.24

  • Game Development Projects with Unreal Engine

    Learn to build your first games and bring your ideas to life using UE4 and C++

    Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchBook DescriptionGame development can ... Read more

    RM 134.09 or Free with Kobo Plus

  • Artificial Intelligence Techniques in IoT Sensor Networks

    Series series Chapman & Hall/CRC Distributed Sensing and Intelligent Systems Series
    Artificial Intelligence Techniques in IoT Sensor Networks is a technical book which can be read by researchers, academicians, students and professionals interested in artificial intelligence (AI), sensor networks and Internet of Things (IoT). This book is intended to develop a shared understanding of applications of AI techniques in the present and near term. The book maps the technical impacts of ... Read more

    RM 250.88

  • Cognitive and Neural Modelling for Visual Information Representation and Memorization

    by Limiao Deng ...
    Focusing on how visual information is represented, stored and extracted in the human brain, this book uses cognitive neural modeling in order to show how visual information is represented and memorized in the brain.Breaking through traditional visual information processing methods, the author combines our understanding of perception and memory from the human brain with computer vision technology, ... Read more

    RM 258.72

  • Unity 3D and PlayMaker Essentials

    Game Development from Concept to Publishing

    by Jere Miles ...
    Series series Focal Press Game Design Workshops
    In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and skills needed.Each chapter focuses on a specific ... Read more

    RM 325.37

  • Gamification, Digitalisierung und Industrie 4.0

    Transformation und Disruption verstehen und erfolgreich managen

    by Lutz Anderie ...
    Series series Business and Economics (German Language)
    In diesem essential wird erläutert, wie Gamification, Digitalisierung und die vierte industrielle Revolution Gesellschaft, Unternehmensführung und Management verändern. Anhand zahlreicher Grafiken und Abbildungen werden unter anderem die aktuellen Branchenentwicklungen im Hinblick auf Virtual, Augmented und Mixed Reality aufgezeigt. Zukunftstechnologien werden dargelegt, die in der Games Industry ... Read more

    RM 21.71

  • Recent Advances in Computer Based Systems, Processes and Applications

    Proceedings of Recent Advances in Computer based Systems, Processes and Applications (NCRACSPA-2019), October21-22, 2019

    This was the first conference organized by the school of Computer Science Engineering in VIT-AP University campus with the cumulative efforts of all the faculty members. The proceedings discusses recent advancements and novel ideas in areas of interest. It covers topics such as advances in computer based systems, processes and applications ... Read more

    RM 227.20

  • Microsoft .NET Gadgeteer

    Electronics Projects for Hobbyists and Inventors

    by Simon Taylor ...
    Turn your flashes of creativity into first-rate gadgetsCovers Gadgeteer for Micro Framework 4.1 and 4.2Realize your inner innovator and rapidly build breathtaking electronic devices with Microsoft .NET Gadgeteer. By working through easy-to-follow, practical projects, you’ll discover how to design, assemble, and prototype your own gadgets—all without ever lifting a soldering iron. Learn how to ... Read more

    RM 68.59

  • Student Advice 4 Aspiring Animators

    A guide on how to get into the Animation Industry

    by Jaco Mellet ...
    Want to become an Animator or join the industry? Don't know where to start, who to ask, where to go or what to do?I had the same problem...!And today I’d like to share what I’ve learned so far with YOU!I hope the information herein will give people the answers about the exact same questions I had regarding Animation and what was needed to get started.In this eBook we will be discussing what an ... Read more

    RM 11.72

  • Mobile Game Development with Unity

    Build Once, Deploy Anywhere

    Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on ... Read more

    RM 121.39

  • Mobil Oyun Kodlama

    TEKNİK TERİMLERE BOĞULMADAN OYUN KODLAMAYI ÖĞRENİN...5 ADET OYUNUN TÜM KODLARI, DOSYALARI, ALGORİTMA VE AÇIKLAMALARI BU KİTAPTABu kitap oyun kodlamak isteyip kodlama bilmeyenler, nereden başlayacağını bilemeyenler, programlama bilen ama oyun kodlama tecrübesi olmayanlar için hazırlanmıştır.Bu kitapla beraber hiç kodlama bilmeyenler, kafa karıştırıcı olmayan basit temel kodları öğrenerek giriş ... Read more

    RM 11.72

  • 通關升級!發想創意、構建關卡、設計控制、塑造角色的全方位遊戲設計指南

    Level Up! The Guide to Great Video Game Design

    Translated by 廖晨堯, 李函 ...
    Series series better
    把你腦中的靈感發展成能通過市場考驗的遊戲你所需要的遊戲製作知識全在這裡!暢銷大作《戰神》、《小精靈世界》設計師心法傳授  手機遊戲已蔚為風潮、主機遊戲仍有死忠玩家,當大家都想玩遊戲,我能不能也來把腦袋裡的想法變成遊戲?我的遊戲又要如何在海量遊戲中抓住眼光、贏得口碑、獲得最多玩家?  一切疑問,都可以在《通關升級!》中找到解答!這是一本手把手,從第一步開始教你認識關於遊戲設計各種面相的殿堂級「教科書」(雖然塞了很多笑話和漫畫)。**  *遊戲的概念:就該讓人好奇*****  ● 別怕把創意點子丟掉,所有留下的東西都必須有趣。**  點子本身很廉價,如何運用才是重點。從有趣的點子出發著手,一邊開發遊戲,一邊把「無趣」的因素移除,所有留下的東西都必須要有趣。如果必須把好點子丟掉,別心疼,那代表你流下的其他創意都更棒!**  ● 運用單張表、十頁書、完整企... ... Read more

    RM 83.09

  • New Realities in Audio

    A Practical Guide for VR, AR, MR and 360 Video.

    The new realities are here. Virtual and Augmented realities and 360 video technologies are rapidly entering our homes and office spaces. Good quality audio has always been important to the user experience, but in the new realities, it is more than important, it’s essential. If the audio doesn’t work, the immersion of the experience fails and the cracks in the new reality start to show.This ... Read more

    RM 211.67

  • iOS 9 Game development Essentials

    Design, build, and publish an iOS game from scratch using the stunning features of iOS 9

    by Chuck Gaffney ...
    Key FeaturesBook DescriptionGame development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a launching point for many game developers (hobby and career-wise). The features and frameworks available in iOS 9 continue to cater to the synergy of ... Read more

    RM 109.39 or Free with Kobo Plus

  • Indie Games in the Digital Age

    Edited by M.J. Clarke, Cynthia Wang ...
    Series series Approaches to Digital Game Studies
    A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, ... Read more

    RM 139.09

  • The Story of The Legend of Zelda

    Series series The Story of Videogames
    Celebrate the making of a videogame icon with this illustrated tribute to The Legend of Zelda.A hero. A princess. An evil force. Swords and shields, mountains and oceans, dungeons and dragons, music and magic. The Legend of Zelda features countless elements of classic fantasy, yet its combination of artistic originality, design ingenuity and impeccable quality make it utterly unique. Across four ... Read more

    RM 61.09

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