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Game Programming - Graphics eBooks

If you like Game Programming - Graphics eBooks, then you'll love these top picks.
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  • Programming for Game Design

    A Hands-On Guide with Godot

    Series series Professional and Applied Computing (R0)
    Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basics of programming.You’ll explore concepts such as variables and data structures variables used to ... Read more

    RM 223.29

  • Godot 4 for Beginners

    Develop engaging 2D and 3D games with Godot 4's scripting and design features

    Kickstart your game development journey with Godot 4 and create your own indie games from scratch in this part-color guide Free with your book: DRM-free PDF version + access to Packt's next-gen Reader\*Key FeaturesImplement custom scripts to control game logic and interactionsLearn coding, design, and game mechanics tailored for beginners in 2D and 3DBuild and release your own indie games, from ... Read more

    RM 141.19 or Free with Kobo Plus

  • Game Development Patterns with Godot 4

    Create resilient game systems using industry-standard solutions in Godot

    Streamline game development with proven design patterns and create scalable, reliable architectures effortlesslyKey FeaturesSave time and avoid pitfalls in game development with proven design patternsLeverage the tools in the Godot editor to benefit from native implementations of design patterns such as the observer and singletonLearn SOLID principles and refactoring techniques to build scalable, ... Read more

    RM 141.19 or Free with Kobo Plus

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Read more

    RM 41.49

  • Game Development with GameMaker

    A Primer on Game Development and Design

    Series series Professional and Applied Computing (R0)
    Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.The book will cover ... Read more

    RM 293.89

  • Godot 4 Game Development Projects

    Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

    Learn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0 in this part-color guideKey FeaturesMaster the art of developing cross-platform gamesHarness the power of Godot's node and scene system to design robust and reusable game objectsEffortlessly and effectively integrate Blender into Godot to create powerful 3D ... Read more

    RM 126.99 or Free with Kobo Plus

  • 3D GAME DEVELOPMENT WITH GODOT 4.x

    A Step by Step Guide for Developers of all Levels to Building, Optimizing & Launching Visually Stunning Games, from Concept to Completion

    by Tad Williams ...
    Series series TECHNOLOGY 2025
    Have you ever dreamed of creating immersive, breathtaking 3D worlds? Are you struggling to make your game development ideas come to life or feeling lost in the sea of complex game engines? Do you find yourself wondering how to take your creative vision and turn it into a fully functional, polished 3D game?This book is your guide to unlocking the power of Godot—one of the most accessible, versatile ... Read more

    RM 27.41

  • Unity и C#. Геймдев от идеи до реализации. 2-е изд.

    Впервые введение в геймдизайн, прототипирование и геймдев объединены в одну книгу. Если вы собираетесь заняться разработкой игр, то в первую очередь вам необходима информация о современных методах и профессиональных инструментах. Эти незаменимые знания можно получить в книге Джереми Гибсона Бонда. Кросс-платформенная разработка Unity позволяет создать игру, а затем с легкостью портировать куда ... Read more

    RM 48.29

  • 遊戲設計概論(第四版)

    遊戲設計新兵的備戰手冊!Android App遊戲設計速成經驗分享智冠科技副總經理 李原益 強力推薦這是一本提供初學者進入遊戲設計領域的入門教材,其中不乏許多遊戲開發的實務經驗,除介紹遊戲開發過程中的各種工具,及許多開發成品的展示外,更期許能在最短時間內讓讀者建立起對遊戲設計開發過程中所應具備的遊戲基礎規則、劇情故事巧妙的安排、華麗效果設計的要訣、理念與現實的互補等基礎知識。本書理論與實務並重,從遊戲類型到產業的介紹,接著說明遊戲設計鋪陳方式、遊戲開發工具、2D、3D、數學、物理現象模擬…等主題,並實作Android系統上的遊戲開發與上架實務範例。這次改版也討論了大數據(Big Data)與遊戲行銷成功案例的相關議題;而遊戲公司的第三方支付服務,對遊戲點數卡的獲利、機會、銷售方式及通路所產生的變化,也是新版的重要主題。【內容全面】循序漸進介紹遊戲類型、產業認識、設計技術、開發工具、2D ... Read more

    RM 48.73

  • Minor Platforms in Videogame History

    Series series Games and Play
    Videogame history is not just a history of one successful technology replacing the next. It is also a history of platforms and communities that never quite made it; that struggled to make their voices heard; that aggravated against the conventions of the day; and that never enjoyed the commercial success or recognition of their major counterparts. In Minor Platforms in Videogame History, Benjamin ... Read more

    RM 243.04

  • Grundkurs agiles Software-Engineering

    Ein Handbuch für Studium und Praxis

    Das Buch richtet sich an Studierende und Berufseinsteiger*innen in der Software-Entwicklung. Sie sollten schon erste Erfahrungen im Programmieren und im Software-Engineering haben.Das Handbuch unterstützt sie bei der Durchführung von Entwicklungsprojekten im Team mithilfe agiler Methoden. Wir starten beim Teamaufbau und den ersten Gesprächen mit dem Auftraggeber. Wir erarbeiten die Bedürfnisse ... Read more

    RM 156.69

  • ComMODify

    User Creativity at the Intersection of Commerce and Community

    Series series Social Sciences (R0)
    This book critically analyses user-firm technology relationships and socioeconomic structures at the crossroads of community and commerce. It investigates businesses that let users participate in platform development on the internet. An empirical study of the online world Second Life is used as an early illustration of the pivotal role of user participation in design, development and ... Read more

    RM 209.59

  • Beginning C++ Game Programming

    Learn C++ from scratch and get started building your very own games

    by John Horton ...
    Beginner's guide to create exciting desktop gamesKey Features\[\*\] This book offers a fun way to learn modern C++ programming while building exciting 2D games\[\*\] This beginner-friendly guide offers a fast-paced but engaging approach to game development\[\*\] Dive headfirst into building a wide variety of desktop games that gradually increase in complexity\[\*\] It is packed with many ... Read more

    RM 162.29 or Free with Kobo Plus

  • Гейм-дизайн: как создаются игры

    Узнайте, как придумать и создать свою первую игру. Загляните за кулисы гейм-дизайна и глубоко погрузитесь в теорию и техническую сторону разработки видеоигр. Книга затрагивает теорию гейм-дизайна, практические особенности реализации игр в различных жанрах, их внутренние механизмы и самые успешные проекты в конкурентном игровом мире. Майкл Киллик, получивший премию BAFTA за наставничество молодых ... Read more

    RM 38.79 or Free with Kobo Plus

  • Introduction to DevOps with Chocolate, LEGO and Scrum Game

    by Dana Pylayeva ...
    Series series Professional and Applied Computing (R0)
    Discover a role-based simulation game designed to introduce DevOps in a very unusual way. Working with LEGO and chocolate, using avatars, personas, and role cards, you will gain an understanding of the Dev and Ops roles as well as their interdependencies. Throughout the game, players go through a range of emotions and learn to expand the boundaries of individual roles, acquire T-shaped skills, and ... Read more

    RM 184.19

  • Ultimate Unity for Multiplayer VR Development

    Master Multiplayer VR Development with Unity, XR Toolkit, and Photon Fusion to Build Immersive, High-Performance Experiences (English Edition)

    Create Cutting-Edge Multiplayer VR in Unity with XR Toolkit & Photon FusionKey Features● Explore AR, VR, and MR evolution with cutting-edge hardware and tools.● Master multiplayer VR and networking with Unity and Photon Fusion.● Build cross-platform XR apps using Unity XR Toolkit and OpenXR.Book DescriptionVirtual Reality (VR) and Extended Reality (XR) are revolutionizing industries, fro... ... Read more

    RM 78.22 or Free with Kobo Plus

  • Android NDK Game Development Cookbook

    A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You ... Read more

    RM 109.39 or Free with Kobo Plus

  • Flame Game Development

    Your Guide to Creating Cross-Platform Games in 2D Using Flame Engine in Flutter 3

    Series series Professional and Applied Computing (R0)
    Reimagine your development process and create, test, and deploy your mobile, web, desktop, and embedded apps from a single codebase. This book shows you how to leverage Flame, the modular Flutter game engine, to build cross-platform 2D games.With Flutter, you can create all kinds of apps by making subtle changes to projects at the code level. Guided by a practical project-based approach, you'll ... Read more

    RM 223.29

  • Overwatch: Declassified - An Official History

    In partnership with Blizzard Entertainment, New York Times-bestselling, award-winning author Seanan McGuire pens the first-ever history of Overwatch, from its founding in the Omnic Crisis to its fall and reformation!Soldiers. Scientists. Adventurers. Oddities. During the Omnic Crisis, the people of our world were scattered, devastated . . . but heroes from around the globe answered the call. ... Read more

    RM 141.09

  • Social Interactions in Virtual Worlds

    An Interdisciplinary Perspective

    Within the rapidly-growing arena of 'virtual worlds', such as Massively Multiplayer Online Games (MMOs), individuals behave in particular ways, influence one another, and develop complex relationships. This setting can be a useful tool for modeling complex social systems, cognitive factors, and interactions between groups and within organizations. To study these worlds effectively requires a cross ... Read more

    RM 315.09

  • Summary and Analysis of The Tetris Effect: The Game that Hypnotized the World

    Based on the Book by Dan Ackerman

    by Worth Books ...
    Series series Smart Summaries
    So much to read, so little time? This brief overview of The Tetris Effect tells you what you need to know—before or after you read Dan Ackerman's book.Crafted and edited with care, Worth Books set the standard for quality and give you the tools you need to be a well-informed reader.This short summary and analysis of The Tetris Effect includes:Historical contextChapter-by-chapter summariesProfiles ... Read more

    RM 19.56 or Free with Kobo Plus

  • Hey! Listen!

    A journey through the golden era of video games

    by Steve McNeil ...
    For fans of Daniel Hardcastle's Fuck Yeah!, Videogames and Retro Tech by peter leigh.Equal parts hilarious and informative, Hey! Listen! should be in every gamer's library.- Lucy James, (Gamespot)An informative, accessible romp through the early years of the games industry. All hail Il pirata pallido; the gaming hero we never knew we needed.- Adam Rosser BBC Radio 5Live</stro... ... Read more

    RM 61.09

  • Beginning Game Development with Godot

    Learn to Create and Publish Your First 2D Platform Game

    Series series Professional and Applied Computing (R0)
    Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript.Author Maithili Dhule begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out ... Read more

    RM 246.89

  • Ultimate Midjourney for Creative Professionals

    Unleash Creativity, Elevate Visual Storytelling, and Transform Your Artistic Workflows with AI-Powered Design Using Midjourney (English Edition)

    by Pawan Nayar ...
    Expand your imagination. Redefine creativity. Master the future of AI-driven art.Book DescriptionMidjourney is revolutionizing creativity, empowering professionals to produce visually stunning, AI-driven designs with unmatched precision and impact. This book is your ultimate guide to mastering Midjourney, whether you're new to AI tools or an experienced creator ready to elevate your work to new ... Read more

    RM 92.99 or Free with Kobo Plus