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Game Programming - Graphics eBooks

If you like Game Programming - Graphics eBooks, then you'll love these top picks.
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  • Godot 4 for Beginners

    Develop engaging 2D and 3D games with Godot 4's scripting and design features

    Kickstart your game development journey with Godot 4 and create your own indie games from scratch in this part-color guide Free with your book: DRM-free PDF version + access to Packt's next-gen Reader\*Key FeaturesImplement custom scripts to control game logic and interactionsLearn coding, design, and game mechanics tailored for beginners in 2D and 3DBuild and release your own indie games, from ... Read more

    RM 141.19 or Free with Kobo Plus

  • Game Development Patterns with Godot 4

    Create resilient game systems using industry-standard solutions in Godot

    Streamline game development with proven design patterns and create scalable, reliable architectures effortlesslyKey FeaturesSave time and avoid pitfalls in game development with proven design patternsLeverage the tools in the Godot editor to benefit from native implementations of design patterns such as the observer and singletonLearn SOLID principles and refactoring techniques to build scalable, ... Read more

    RM 141.19 or Free with Kobo Plus

  • Godot 4 Game Development Projects

    Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

    Learn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0 in this part-color guideKey FeaturesMaster the art of developing cross-platform gamesHarness the power of Godot's node and scene system to design robust and reusable game objectsEffortlessly and effectively integrate Blender into Godot to create powerful 3D ... Read more

    RM 126.99 or Free with Kobo Plus

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Read more

    RM 41.49

  • Game Development with GameMaker

    A Primer on Game Development and Design

    Series series Professional and Applied Computing (R0)
    Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.The book will cover ... Read more

    RM 293.89

  • 3D GAME DEVELOPMENT WITH GODOT 4.x

    A Step by Step Guide for Developers of all Levels to Building, Optimizing & Launching Visually Stunning Games, from Concept to Completion

    by Tad Williams ...
    Series series TECHNOLOGY 2025
    Have you ever dreamed of creating immersive, breathtaking 3D worlds? Are you struggling to make your game development ideas come to life or feeling lost in the sea of complex game engines? Do you find yourself wondering how to take your creative vision and turn it into a fully functional, polished 3D game?This book is your guide to unlocking the power of Godot—one of the most accessible, versatile ... Read more

    RM 27.41

  • Programming for Game Design

    A Hands-On Guide with Godot

    Series series Professional and Applied Computing (R0)
    Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basics of programming.You’ll explore concepts such as variables and data structures variables used to ... Read more

    RM 223.29

  • Storytelling for Video Games Using Bitsy

    A Guide for Aspiring Designers

    Series series Literature, Cultural and Media Studies (R0)
    Storytelling for Video Games Using Bitsy: A Guide for Aspiring Designersis a guide for teachers and independent learners interested in the expressive potential of video game narratives and the logic of computer programming. Using Bitsy—an open source, web-based “tiny online game engine” that is especially welcoming to beginner designers—this book explores how digital platforms shape creative works ... Read more

    RM 125.79

  • Survivors Guide for Once Human

    Series series KBD Unofficial Game Guide
    Embark on a journey through the haunting and immersive world of Once Human with our comprehensive survivor guide. This book delves into the dark and mysterious terrains, filled with monsters, and challenging territories, providing you with in-depth knowledge of the game’s mechanics, lore, and strategies to navigate this post-apocalyptic nightmare.You'll find easy-to-follow tips on how to manage ... Read more

    RM 27.41

  • Tailored Gamification to Educational Technologies

    Series series Education (R0)
    This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age. ... Read more

    RM 377.29

  • Beginning Game AI with Unity

    Programming Artificial Intelligence with C#

    Series series Professional and Applied Computing (R0)
    Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter.AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player ... Read more

    RM 223.29

  • Android: Game Programming

    A Developer's Guide

    Extend your game development skills by harnessing the power of Android SDKKey Features\[\*\] Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch\[\*\] Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects\[\*\] Understand the internals of a game engine by building one and seeing the ... Read more

    RM 282.29 or Free with Kobo Plus

  • HTML5 Canvas

    Native Interactivity and Animation for the Web

    Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book.Updated for the latest implementations of Canvas and ... Read more

    RM 110.09

  • How a Game Lives

    by Jacob Geller ...
    Over his illustrious career, Jacob Geller has written and produced a sprawling collection of video essays. Deftly interweaving video game analysis with complex narratives about art, politics and history, Geller’s work positions games as vital tools for understanding each other and ourselves.How a Game Lives re-examines ten of Geller’s most iconic essays accompanied by his brand-new commentary, ... Read more

    RM 87.79

  • Elektronik verstehen mit dem Raspberry Pi 5

    Analog und Digital und vieles dazwischen

    by Erik Bartmann ...
    Der Raspberry Pi 5 als Plattform Der Raspberry Pi 5 ist ein leistungsfähiger Mini-PC und gleichzeitig eine ideale Plattform für anspruchsvolle Elektronikprojekte. Egal, ob Sie eine Hausautomation realisieren, ein interessantes Projekt entwickeln oder einfach nur die faszinierende Welt der Elektronik erkunden möchten: Mit dem Pi 5 können Sie all dies verwirklichen. Mit "Elektronik verstehen mit dem ... Read more

    RM 80.39 or Free with Kobo Plus

  • Cybersecurity Threats and Attacks in the Gaming Industry

    Secure Game Players' and Developers' Data and Systems

    Series series Professional and Applied Computing (R0)
    Learn about the most common and known threats and attacks in the gaming industry. Cybersecurity is a critical concern in the gaming industry due to the significant financial investments, personal data, and intellectual property at stake. Game developers, publishers, and players all have a vested interest in maintaining a secure gaming environment.This pocketbook is about why cybersecurity in the ... Read more

    RM 111.69

  • Virtual Reality Headsets - A Theoretical and Pragmatic Approach

    The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new generation of VR devices such as VR headsets. Accordingly, virtual reality poses many new scientific challenges for researchers and professionals.The aim of this book, a manual meant for both designers ... Read more

    RM 270.48

  • Alternate Reality Games

    Gamification for Performance

    While formal training and communication are a foundational approach to developing employees in the workplace, alternate reality games (ARGs) provide a framework for increased and sustained engagement within business organizations. ARGs are transmedia experiences designed to generate engagement and immersive learning beyond what is achieved in forma ... Read more

    RM 207.75

  • Die Struktur des Spieledesigns

    by Wallace Wang ...
    Series series Computer Science and Engineering (German Language)
    Die Struktur des Spieledesigns soll angehenden und erfahrenen Spieleentwicklern helfen, ihre Ideen in funktionierende Spiele umzusetzen. Die Erstellung eines Spiels erfordert das Verständnis der grundlegenden Elemente aller Arten von Spielen, angefangen von papierbasierten Spielen bis hin zu den neuesten Videospielen. Durch das Verständnis, wie diese grundlegenden Prinzipien in allen Arten von ... Read more

    RM 168.49

  • The Structure of Game Design

    by Wallace Wang ...
    Series series Computer Science (R0)
    The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understanding the core foundational elements of all types of games from paper-based games to the latest video games. By understanding how these core principles work in all types of games, you can apply these same principles to design your own game ... Read more

    RM 251.59

  • Learning C# 7 By Developing Games with Unity 2017

    Learn C# Programming by building fun and interactive games with Unity

    Develop your first interactive 2D and 3D platform game by learning the fundamentals of C\#Key FeaturesLearn the fundamentals of C\# 7 scripting to develop GameObjects and master the basics of the new UI system in Unity 2017Build and develop your 2D game right from scratch and extend it to 3D while implementing the principles of object-oriented programming and coding in C\# 7Get to grips with the ... Read more

    RM 162.29 or Free with Kobo Plus

  • RoboCop: Rogue City

    Tips Tricks and Strategy Guide Book

    by Wealth Karl ...
    Gear up for justice in 'RoboCop: Rogue City' with our ultimate guidebook! Unleash the power of justice as you navigate the cybernetic streets, defeat rogue elements, and optimize your RoboCop's capabilities with our expert tips and strategies. Whether you're a law enforcement enthusiast or a fan of futuristic action, this guide is your key to mastering the art of crime-fighting. Explore the ... Read more

    RM 53.46

  • Design to Renourish

    Sustainable Graphic Design in Practice

    Inspiration is everywhere when you stop to not just smell but watch the roses. Mother Nature’s interwoven relationships between all life can serve as a powerful model for graphic designers to create sustainable print and digital work. Design to Renourish is a book for the graphic design professional that helps to integrate sustainability into their workflow through a design process called systems ... Read more

    RM 262.64

  • Deep Learning and Linguistic Representation

    by Shalom Lappin ...
    Series series Chapman & Hall/CRC Machine Learning & Pattern Recognition
    The application of deep learning methods to problems in natural language processing has generated significant progress across a wide range of natural language processing tasks. For some of these applications, deep learning models now approach or surpass human performance. While the success of this approach has transformed the engineering methods of machine learning in artificial intelligence, the ... Read more

    RM 313.61