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Spillprogrammering – Grafikk e-bøker

Hvis du liker Spillprogrammering – Grafikk-e-bøker, kommer du til å elske disse toppvalgene.
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  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Les mer

    85,29 kr

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Les mer

    85,29 kr

  • Video Game of the Year

    A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977

    av Jordan Minor ...
    Video Game of the Year breaks down the 40-year history of the world’s most popular art form—one game at a time.Pong. The Legend of Zelda. Final Fantasy VII. Rock Band. Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is a defining game, a game that captured the zeitgeist and left a legacy for all games that followed. Through a series of entertaining, ... Les mer

    168,39 kr eller gratis med Kobo Plus

  • Ultimate Gamer: Career Mode

    Everything You Need To Be A Gaming Industry Pro

    av Craig Steele ...
    Illustrasjoner av Berat Pekmezci ...
    **SHORTLISTED FOR THE UKLA BOOK AWARDS 2022 (INFORMATION BOOKS CATEGORY)Take your gaming skills beyond the screen in Ultimate Gamer: Career Mode – the ultimate handbook to becoming a top game developer, Twitch streamer or the next eSports pro!**Written by Craig Steele – who has led gaming workshops at Resonate and Insomnia – and illustrated in graphic-novel style by Berat Pekmezci, this book will ... Les mer

    102,29 kr

  • Racing the Beam

    The Atari Video Computer System

    Serie serien Platform Studies
    Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of ... Les mer

    199,99 kr

  • ZELDA: TEARS OF THE KINGDOM

    Essential Tips and Tricks Guide

    "The Legend of Zelda: Tears of the Kingdom" is an action-adventure game developed by Nintendo, and it serves as a sequel to the critically acclaimed "Breath of the Wild." Set in the expansive open world of Hyrule, the game follows the hero, Link, as he embarks on a new quest to uncover the secrets of an ancient kingdom threatened by dark forces. With enhanced gameplay mechanics, including new ... Les mer

    38,64 kr eller gratis med Kobo Plus

  • On Soulsring Worlds

    Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring

    Serie serien Routledge Advances in Game Studies
    The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both gameplay and narrative with broad appeal.Arguing that the games are strategically positioned in relation to contemporary audiences and designed to tap into the new forms of interpretation afforded by digital media, the ... Les mer

    302,90 kr

  • Video Game Storytelling

    What Every Developer Needs to Know about Narrative Techniques

    av Evan Skolnick ...
    UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how ... Les mer

    120,91 kr

  • Starfield Game Guide

    The Complete Walkthrough, Strategy Guide, Tips and Tricks, Secrets, Hints, and Cheats for Becoming a Pro Gamer

    Embark on an interstellar odyssey with Starfield Game Guide: The Complete Walkthrough, Strategy Guide, Tips and Tricks, Secrets, Hints, and Cheats for Becoming a Pro GamerNavigate the vast expanse of Starfield, a captivating space exploration role-playing game from Bethesda Game Studios, with this comprehensive guide designed for both new and experienced adventurers. Whether you're venturing into ... Les mer

    126,27 kr

  • Game Audio Mixing

    Insights to Improve Your Mixing Performance

    av Alex Riviere ...
    Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic rendering, interactive mixing, mastering, and much more. This book includes a comprehensive overview of many game audio mixing techniques, processes, and workflows, with advice from audio directors and ... Les mer

    465,14 kr

  • 101 Amazing Atari 2600 Facts

    av Jimmy Russell ...
    Serie Bok 1 - Games Console History
    In this, the first title in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Atari's seminal 2600, the first truly popular home family computer games system. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to ... Les mer

    37,78 kr eller gratis med Kobo Plus

  • Game Boy Coding Adventure

    Learn Assembly and Master the Original 8-Bit Handheld

    Talk to the MachineGame Boy Coding Adventure is a hands-on guide to programming one of the most iconic consoles ever built. And there is magic here: By leveraging the simplified assembly language of this retro machine, you’ll learn how to control every aspect of the Game Boy’s 8-bit hardware.As you build tile-based graphics, sprite animations, sound effects, input handling, timers, and more, you ... Les mer

    289,79 kr

  • The Art of Game Design

    A Book of Lenses, Third Edition

    av Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Les mer

    757,40 kr

  • Godot 4 for Beginners

    Develop engaging 2D and 3D games with Godot 4's scripting and design features

    Kickstart your game development journey with Godot 4 and create your own indie games from scratch in this part-color guide Free with your book: DRM-free PDF version + access to Packt's next-gen Reader\*Key FeaturesImplement custom scripts to control game logic and interactionsLearn coding, design, and game mechanics tailored for beginners in 2D and 3DBuild and release your own indie games, from ... Les mer

    317,69 kr eller gratis med Kobo Plus

  • The Tetris Effect

    The Game that Hypnotized the World

    av Dan Ackerman ...
    The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum ... Les mer

    111,09 kr

  • Monsters in the Dark: The Making of X-COM: UFO Defense

    It is the Year 1994…In North America, turn-based strategy games were trampled by flashier video games like Doom and Mortal Kombat. All but one: Sid Meier's Civilization, a game of conquest and megahit developed by Maryland-based MicroProse.Over in southwest England, the producers at MicroProse UK aspired to design a tactical game that matched or exceeded the success of their American counterparts, ... Les mer

    94,59 kr eller gratis med Kobo Plus

  • Mathematical Aspects of Logic Programming Semantics

    Serie serien Chapman & Hall/CRC Studies in Informatics Series
    Covering the authors' own state-of-the-art research results, this book presents a rigorous, modern account of the mathematical methods and tools required for the semantic analysis of logic programs. It significantly extends the tools and methods from traditional order theory to include nonconventional methods from mathematical analysis that depend on topology, domain theory, generalized distance ... Les mer

    Gratis

  • Game Development Patterns with Unity 2021

    Explore practical game development using software design patterns and best practices in Unity and C#

    av David Baron ...
    Solve your programming woes in Unity with practical design propositionsKey FeaturesGain a comprehensive overview of Unity engine architecture and coding modelBuild a complete racing game using software design patterns and understand how to implement them in UnityDownload the source code of the complete prototype demonstrating each of the software patterns usedBook DescriptionThis book is written ... Les mer

    463,49 kr eller gratis med Kobo Plus

  • Game Development with Rust and WebAssembly

    Learn how to run Rust on the web while building a game

    av Eric Smith ...
    Write an endless runner game for the web in Rust and test, deploy, and debug your 2D game using the WebAssembly toolchainKey FeaturesBuild and deploy an endless runner game for the web from scratch through this helpful guide with key images printed in colorLearn how to use Rust for web development with WebAssemblyExplore modern game development and programming techniques to build 2D games using ... Les mer

    292,49 kr eller gratis med Kobo Plus

  • Theory of Fun for Game Design

    av Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Les mer

    265,89 kr

  • AI for Healthcare Robotics

    Serie serien AI for Everything
    What is artificial intelligence (AI)? What is healthcare robotics? How can AI and healthcare robotics assist in contemporary medicine?Robotics and AI can offer society unimaginable benefits, such as enabling wheelchair users to walk again, performing surgery in a highly automated and minimally invasive way, and delivering care more efficiently. AI for Healthcare Robotics explains what healthcare ... Les mer

    265,03 kr

  • Kind of a Lot of Game Reviews

    av Tyler Dodge ...
    This is a collection of video game reviews and special features of video games from Blimps Go 180, which is my blog. This book is a collection of over 200 articles. I cover games dating back to Game Boy and NES, and up to modern PC games. I must admit, the Atari predates me. ... Les mer

    46,87 kr eller gratis med Kobo Plus

  • Erfolgreiche Spieleentwicklung

    OpenGL in Space

    Serie Bok 105 - shortcuts
    Die Entdeckung und Erforschung unbekannter Welten zählt zu den interessantesten Aspekten in Science-Fiction-Filmen, -Serien und Weltraumspielen. Das erste Kapitel des shortcuts vermittelt Ihnen einen Einblick, wie sich unzählige dieser fremdartigen Planeten in Echtzeit generieren und darstellen lassen. Das zweite Kapitel steht im Zeichen des heliozentrischen Weltbilds, es wird nichts Geringeres ... Les mer

    35,00 kr eller gratis med Kobo Plus

  • The Game Maker's Companion

    The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost ... Les mer

    756,99 kr