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Spillprogrammering – Grafikk e-bøker

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  • The Ultimate Guide to 2D Game Development with Godot

    Master 2D Game Development with GodotPromotional Launch Offer This WeekThis book is currently available at a reduced introductory price for a limited time.Are you ready to create your own professional 2D games with Godot?The Ultimate Guide to 2D Game Development with Godot is a complete step-by-step Godot 4 tutorial that teaches you 2D game development, GDScript programming, ... ... Les mer

    36,96 kr eller gratis med Kobo Plus

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Les mer

    92,62 kr

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Les mer

    92,62 kr

  • Game Development Patterns with Unity 2021

    Explore practical game development using software design patterns and best practices in Unity and C#

    av David Baron ...
    Solve your programming woes in Unity with practical design propositionsKey FeaturesGain a comprehensive overview of Unity engine architecture and coding modelBuild a complete racing game using software design patterns and understand how to implement them in UnityDownload the source code of the complete prototype demonstrating each of the software patterns usedBook DescriptionThis book is written ... Les mer

    514,99 kr eller gratis med Kobo Plus

  • Ultimate Gamer: Career Mode

    Everything You Need To Be A Gaming Industry Pro

    av Craig Steele ...
    Illustrasjoner av Berat Pekmezci ...
    **SHORTLISTED FOR THE UKLA BOOK AWARDS 2022 (INFORMATION BOOKS CATEGORY)Take your gaming skills beyond the screen in Ultimate Gamer: Career Mode – the ultimate handbook to becoming a top game developer, Twitch streamer or the next eSports pro!**Written by Craig Steele – who has led gaming workshops at Resonate and Insomnia – and illustrated in graphic-novel style by Berat Pekmezci, this book will ... Les mer

    111,78 kr

  • Monsters in the Dark: The Making of X-COM: UFO Defense

    It is the Year 1994…In North America, turn-based strategy games were trampled by flashier video games like Doom and Mortal Kombat. All but one: Sid Meier's Civilization, a game of conquest and megahit developed by Maryland-based MicroProse.Over in southwest England, the producers at MicroProse UK aspired to design a tactical game that matched or exceeded the success of their American counterparts, ... Les mer

    92,53 kr eller gratis med Kobo Plus

  • Starfield Game Guide

    The Complete Walkthrough, Strategy Guide, Tips and Tricks, Secrets, Hints, and Cheats for Becoming a Pro Gamer

    Embark on an interstellar odyssey with Starfield Game Guide: The Complete Walkthrough, Strategy Guide, Tips and Tricks, Secrets, Hints, and Cheats for Becoming a Pro GamerNavigate the vast expanse of Starfield, a captivating space exploration role-playing game from Bethesda Game Studios, with this comprehensive guide designed for both new and experienced adventurers. Whether you're venturing into ... Les mer

    121,48 kr

  • Game Engine Architecture

    Volume I, Foundations and Core Engine Systems

    av Jason Gregory ...
    In this new and improved fourth edition of the highly popular Game Engine Architecture, Jason Gregory draws on his two decades of experience at Midway, Electronic Arts, and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within ... Les mer

    895,10 kr

  • Video Game Storytelling

    What Every Developer Needs to Know about Narrative Techniques

    av Evan Skolnick ...
    UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how ... Les mer

    108,00 kr

  • 101 Amazing Atari 2600 Facts

    av Jimmy Russell ...
    Serie Bok 1 - Games Console History
    In this, the first title in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Atari's seminal 2600, the first truly popular home family computer games system. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to ... Les mer

    36,96 kr eller gratis med Kobo Plus

  • Game Boy Coding Adventure

    Learn Assembly and Master the Original 8-Bit Handheld

    Talk to the MachineGame Boy Coding Adventure is a hands-on guide to programming one of the most iconic consoles ever built. And there is magic here: By leveraging the simplified assembly language of this retro machine, you’ll learn how to control every aspect of the Game Boy’s 8-bit hardware.As you build tile-based graphics, sprite animations, sound effects, input handling, timers, and more, you ... Les mer

    283,49 kr

  • Game Audio Mixing

    Insights to Improve Your Mixing Performance

    av Alex Riviere ...
    Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic rendering, interactive mixing, mastering, and much more. This book includes a comprehensive overview of many game audio mixing techniques, processes, and workflows, with advice from audio directors and ... Les mer

    472,36 kr

  • Godot 4 for Beginners

    Develop engaging 2D and 3D games with Godot 4's scripting and design features

    Kickstart your game development journey with Godot 4 and create your own indie games from scratch in this part-color guide Free with your book: DRM-free PDF version + access to Packt's next-gen Reader\*Key FeaturesImplement custom scripts to control game logic and interactionsLearn coding, design, and game mechanics tailored for beginners in 2D and 3DBuild and release your own indie games, from ... Les mer

    352,99 kr eller gratis med Kobo Plus

  • On Soulsring Worlds

    Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring

    Serie serien Routledge Advances in Game Studies
    The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both gameplay and narrative with broad appeal.Arguing that the games are strategically positioned in relation to contemporary audiences and designed to tap into the new forms of interpretation afforded by digital media, the ... Les mer

    310,72 kr

  • Theory of Fun for Game Design

    av Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Les mer

    306,99 kr

  • ZELDA: TEARS OF THE KINGDOM

    Essential Tips and Tricks Guide

    "The Legend of Zelda: Tears of the Kingdom" is an action-adventure game developed by Nintendo, and it serves as a sequel to the critically acclaimed "Breath of the Wild." Set in the expansive open world of Hyrule, the game follows the hero, Link, as he embarks on a new quest to uncover the secrets of an ancient kingdom threatened by dark forces. With enhanced gameplay mechanics, including new ... Les mer

    37,18 kr eller gratis med Kobo Plus

  • Game Development with Rust and WebAssembly

    Learn how to run Rust on the web while building a game

    av Eric Smith ...
    Write an endless runner game for the web in Rust and test, deploy, and debug your 2D game using the WebAssembly toolchainKey FeaturesBuild and deploy an endless runner game for the web from scratch through this helpful guide with key images printed in colorLearn how to use Rust for web development with WebAssemblyExplore modern game development and programming techniques to build 2D games using ... Les mer

    324,99 kr eller gratis med Kobo Plus

  • The Art of Game Design

    A Book of Lenses, Third Edition

    av Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Les mer

    745,90 kr

  • Racing the Beam

    The Atari Video Computer System

    Serie serien Platform Studies
    Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of ... Les mer

    195,69 kr

  • The Tetris Effect

    The Game that Hypnotized the World

    av Dan Ackerman ...
    The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum ... Les mer

    123,47 kr

  • Assessing the Quality of Experience of Cloud Gaming Services

    Serie serien Engineering (R0)
    This book provides an overview of concepts and challenges in intis investigated using structural equation modeling. The conveyed understanding of gaming QoE, empirical eraction quality in the domain of cloud gaming services. The author presents a unified evaluation approach by combining quantitative subjective assessment methods in a concise way. The author discusses a measurement tool, Gaming ... Les mer

    971,12 kr

  • Creating ELearning Games with Unity

    This book is an easy-to-follow guide that incrementally develops the game framework and missions, step-by-step, with each chapter. Extensive source code is provided and explained in detail to support and explain each of the concepts in the book. This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and ... Les mer

    231,47 kr eller gratis med Kobo Plus

  • Serious Games for Enhancing Law Enforcement Agencies

    From Virtual Reality to Augmented Reality

    Redigert av Babak Akhgar ...
    Serie serien Mathematics and Statistics (R0)
    This book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer wide ranging benefits for law enforcement with applications from professional trainings to command-level decision making to the preparation for crises events. This book explains the conceptual foundations of virtual and augmented reality, gamification and ... Les mer

    971,12 kr

  • Gamificación y Juegos Serios

    La Gamificación y los Juegos Serios forman cada vez más parte de nuestras vidas y han venido para quedarse. Esta obra da respuesta a las cuestiones que todos se hacen:¿Qué son?, ¿funcionan de verdad?, ¿son una moda o son herramientas duraderas?, ¿es cierto que pueden ayudar a luchar contra el cáncer o la demencia?, ¿realmente son capaces de modificar la conducta humana?, ¿qué es la zombiología?, ... Les mer

    94,29 kr eller gratis med Kobo Plus