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eBooks de Gráficos y programación de juegos

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  • DevSecOps Adventures

    A Game-Changing Approach with Chocolate, LEGO, and Coaching Games

    de Dana Pylayeva ...
    Series series Professional and Applied Computing (R0)
    Discover a groundbreaking approach to introducing DevSecOps. DevSecOps Adventures uses three innovative games to help you to maximize engagement in your training and transform learners’ mindsets, turning even reluctant sceptics into supporters and advocates of the DevOps culture.The book’s first coaching game uses LEGO, Chocolate, and role cards to explore the roles and interdependencies of Dev, ... Leer más

    $1,032 MXN

  • How to Cheat in Maya 2017

    Tools and Techniques for Character Animation

    de Paul Naas ...
    Series series How To Cheat
    This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation techniques that increase your speed and efficiency while using Maya 2017 for character animation. From curves to constraints, this book covers all of ... Leer más

    $1,221 MXN

  • Programación de Servidores de Juego en C++

    Este libro, de 2003, detalla las distintas áreas de conocimiento necesarias para diseñar y programar un servidor de juegos para múltiples jugadores simultáneos, fruto de mi experiencia personal en el sector.Está desfasado para 2019, pero seguro que los capítulos de red, comunicaciones, extensiones dinámicas, y el middleware pueda ser útil para algún lector, por lo que se ofrece de forma gratuita. ... Leer más

    Gratis

  • A Quick Guide to c# with Unity

    Quick Guides, #1

    Series Libro 1 - Quick Guides
    Why this book can help you to get started fast with C# in UnityIt can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.This book is part of a series entitled "A Quick Guide To", and does just this. In this book series, you have the opportunity to get ... Leer más

    Gratis

  • Adicción a los Videojuegos: Cómo Acabar con el Ciclo de Adicción a los Videojuegos y Desarrollar Habilidades Sociales Esenciales

    ¿Pasas incontables horas cada semana jugando videojuegos? ¿Te has preguntado qué podrías lograr si dedicas algunas de esas horas a otras actividades? ¿Dónde se encuentra el límite entre ser un jugador apasionado y tener una adicción? Entonces sigue leyendo…"La adicción comienza con la esperanza de que algo 'allá afuera' pueda llenar de inmediato el vacío del interior." - Jean KilbourneJugar en sí ... Leer más

    $51 MXN

  • Comics and Videogames

    From Hybrid Medialities to Transmedia Expansions

    This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture.The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore ... Leer más

    Gratis

  • Video Game Storytelling

    What Every Developer Needs to Know about Narrative Techniques

    de Evan Skolnick ...
    UNLOCK YOUR GAME'S NARRATIVE POTENTIAL!With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how ... Leer más

    $186 MXN

  • Play Nice

    The Rise, Fall, and Future Of Blizzard Entertainment

    **A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich).**For video game fans, the name Blizzard ... Leer más

    $182 MXN

  • The Art of Game Design

    A Book of Lenses, Third Edition

    de Jesse Schell ...
    The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.Good game design happens when you view your game from as many ... Leer más

    $1,376 MXN

  • 100 ejercicios en C# para Unity

    Cómo mejorar tu kungfú

    En este libro encontrarás una serie de ejercicios resueltos que te servirán para conocer los entresijos del motor de videojuegos Unity a la vez que comprenderás mejor del lenguaje de programación C#. Los ejercicios, pensados para profesores y alumnos, están ordenados por dificultad y tiempo de resolución. En cada uno de ellos se te propone una solución y se añade una explicación detallada del ... Leer más

    $299 MXN o gratis con Kobo Plus

  • El gran libro de Android 9ed

    Android es la plataforma libre para el desarrollo de aplicaciones móviles creada por Google. En la actualidad se ha convertido en la plataforma líder frente a otras como iPhone o Windows Phone. Las aplicaciones Android están ampliando su rango de influencia a nuevos dispositivos tales como tabletas, internet de las cosas, Wearables, TV o automóviles. Si quieres introducirte en la programación ... Leer más

    $529 MXN o gratis con Kobo Plus

  • Theory of Fun for Game Design

    de Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... Leer más

    $269 MXN

  • Press Reset

    Ruin and Recovery in the Video Game Industry

    From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of ... Leer más

    $182 MXN

  • Introducción a los análisis estadísticos en R

    La estadística es una herramienta esencial para extraer un conocimiento riguroso a partir del análisis de datos, tanto para la toma de decisiones empresariales como para la investigación científica. Sin embargo, su aprendizaje a menudo se hace tedioso, y es común perderse en la notación matemática o los conceptos teóricos. En este libro encontrará una introducción a los métodos estadísticos desde ... Leer más

    $449 MXN o gratis con Kobo Plus

  • The Ultimate Chess Bible - From Beginner to Expert

    Essential Techniques and Winning Strategies Inspired by Chess Legends | With AI-Powered Insights for Modern Players

    de Alexei Zurov ...
    Are you a beginner who wants to learn how to play chess? Or are you an advanced player who wants to master the game and play like a pro?Look no further than "The Ultimate Chess Bible" by Alexei Zurov. This comprehensive guide is designed to take you from novice to expert, with clear explanations, practical examples, and inspiring anecdotes from legendary chess players."The Ultimate Chess Bible" ... Leer más

    $189 MXN o gratis con Kobo Plus

  • C# Programming from Zero to Proficiency (Introduction)

    C# from Zero to Proficiency, #0

    Series Libro 0 - C# from Zero to Proficiency
    Stop Trying to Learn C# the Hard way.Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so much time. It includes instructions that painlessly teach you the necessary skills to master C# and to create your first apps.What You Will LearnAfter completing this book, you will be able to:Create your ... Leer más

    Gratis

  • Building Quality Shaders for Unity®

    Using Shader Graphs and HLSL Shaders

    de Daniel Ilett ...
    Series series Professional and Applied Computing (R0)
    Understand what shaders are and what they’re used for: Shaders are often seen as mystical and difficult to develop, even by skilled programmers, artists, and developers from other game design disciplines. This book dispels that idea by building up your shader knowledge in stages, starting with fundamental shader mathematics and how shader development mindset differs from other types of art and ... Leer más

    $1,083 MXN

  • Arduino. Trucos y secretos.

    120 ideas para resolver cualquier problema

    Con Arduino podra realizar cualquier prototipo y objeto interactivo: desde un termostato o una impresora 3D, hasta drones y robots. No obstante, para construir circuitos, conectar sensores y actuadores, y escribir software debera contar con un bagaje de habilidades y una buena dosis de intuicion. Tras el exito del Manual de Arduino, Paolo Aliverti pone a su disposicion mas de 120 trucos y secretos ... Leer más

    $479 MXN o gratis con Kobo Plus

  • Mathematical Aspects of Logic Programming Semantics

    Series series Chapman & Hall/CRC Studies in Informatics Series
    Covering the authors' own state-of-the-art research results, this book presents a rigorous, modern account of the mathematical methods and tools required for the semantic analysis of logic programs. It significantly extends the tools and methods from traditional order theory to include nonconventional methods from mathematical analysis that depend on topology, domain theory, generalized distance ... Leer más

    Gratis

  • ZELDA: TEARS OF THE KINGDOM

    Essential Tips and Tricks Guide

    "The Legend of Zelda: Tears of the Kingdom" is an action-adventure game developed by Nintendo, and it serves as a sequel to the critically acclaimed "Breath of the Wild." Set in the expansive open world of Hyrule, the game follows the hero, Link, as he embarks on a new quest to uncover the secrets of an ancient kingdom threatened by dark forces. With enhanced gameplay mechanics, including new ... Leer más

    $70 MXN o gratis con Kobo Plus

  • C# Programming from Zero to Proficiency (Beginner)

    C# from Zero to Proficiency, #2

    Series Libro 2 - C# from Zero to Proficiency
    Stop Trying to Learn C# the Hard way.Without my book, most people spend too long trying to learn C# the hard way. This book is the only one that will get you to learn C# fast without wasting so much time. It includes four chapters that painlessly teach you the necessary skills to master C# and to create your first apps.What You Will LearnAfter completing this book, you will be able to:Create your ... Leer más

    Gratis

  • CUDA Programming with Python

    From Basics to Expert Proficiency

    de William Smith ...
    "CUDA Programming with Python: From Basics to Expert Proficiency" is an authoritative guide that bridges the gap between Python programming and high-performance GPU computing using CUDA. Tailored for both beginners and intermediate programmers, this comprehensive book elucidates the core concepts of CUDA, from setting up the development environment to advanced optimization techniques. Readers are ... Leer más

    $189 MXN o gratis con Kobo Plus

  • Persuasive Games

    The Expressive Power of Videogames

    de Ian Bogost ...
    An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties.Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this ... Leer más

    $520 MXN

  • Elements of Game Design

    de Robert Zubek ...
    An introduction to the basic concepts of game design, focusing on techniques used in commercial game production.This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels--mechanics and systems, gameplay, and ... Leer más

    $372 MXN