Showing results for "david buckingham"
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The End of Information
Media, Knowledge and Education in a Post-Truth Age
2026
EN
Are we really living in a post-truth age? Have ideas like information, knowledge and truth passed their sell-by date? Is 'information disorder' leading to the terminal decline of democracy? Or will fact-checkers, media regulators and educators come to the rescue?The End of Information cuts through the exaggerated claims that have been made about these issues. Interrogating the key terms in the debate, including trust, democracy, news, and information itself, the book offer...
2019
EN
In the age of social media, fake news and data-driven capitalism, the need for critical understanding is more urgent than ever. Half-baked ideas about ‘media literacy’ will lead us nowhere: we need a comprehensive and coherent educational approach. We all need to think critically about how media work, how they represent the world, and how they are produced and used.In this manifesto, leading scholar David Buckingham makes a passionate case for media education. He outlines its key a...
Pikachu s Global Adventure
The Rise and Fall of Pokémon
2004
EN
Initially developed in Japan by Nintendo as a computer game, Pokémon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokémon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokémon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it h...
Youth on Screen
Representing Young People in Film and Television
2021
EN
Right from the origins of cinema, countless films and television dramas have offered sensational and seductive representations of young people's lives. Youth is typically associated with energy, idealism and physical beauty, but it is often represented as both troubled and troubling. These representations are almost always created by adults, implicitly reflecting an adult perspective on how young people 'come of age'.Youth on Screen provides a historical account of represe...
Media Education
Literacy, Learning and Contemporary Culture
2013
EN
This book examines recent changes in media education and in young people’s lives, and provides an accessible set of principles on which the media curriculum should be based, with a clear rationale for pedagogic practice.David Buckingham is one of the leading international experts in the field - he has more than twenty years' experience in media education as a teacher and researcher.This book takes account of recent changes both in the media and in y...
Children Talking Television
The Making Of Television Literacy
2004
EN
Accessible
Is television harmful to children? Does it destroy imagination, provode delinquency and violence, undermine family life and have other detrimental effects on children?; The author, himself a parent, teacher and researcher investigates the complex ways in which children actively make meaning and take pleasure from television. Chapters cover the popular debates about children and television from a general and academic perspective. The characteristics of children's talk about television are e...
Digital Generations
Children, Young People, and the New Media
2013
EN
Accessible
Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, there is a growing need for in-depth empirical research. Digital Generations presents a range of exciting and challenging new work on children, young people, and new digital media. The bo...
The Material Child
Growing up in Consumer Culture
2013
EN
Children today are growing up in an increasingly commercialised world. But should we see them as victims of manipulative marketing, or as competent participants in consumer culture?The Material Child provides a comprehensive critical overview of debates about children’s changing engagement with the commercial market. It moves from broad overviews of the theory and history of children’s consumption to insightful case studies of key areas such as obesity, sexualisation, chil...
Computer Games
Text, Narrative and Play
2014
EN
Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanw...
Representing Agency in Popular Culture
Children and Youth on Page, Screen, and In Between
2018
EN
Representing Agency in Popular Culture: Children and Youth on Page, Screen and In-Between addresses the intersection of children’s and youth’s agency and popular culture. As scholars in childhood studies and beyond seek to expand understandings of agency, power, and voice in children’s lives, this book places popular culture and representation as central to this endeavor. Core themes of family, gender, temporality, politics, education, technology, disability, conflict, identity, ethnicity,...
The Civic Web
Young People, the Internet, and Civic Participation
2013
EN
An investigation of how governments, organizations, and groups use the Internet to promote civic and political engagement among young people.There has been widespread concern in contemporary Western societies about declining engagement in civic life; people are less inclined to vote, to join political parties, to campaign for social causes, or to trust political processes. Young people in particular are frequently described as alienated or apathetic. Some have look...
2013
EN
What will be the fate of childhood in the twenty-first century? Will children increasingly be living 'media childhoods', dominated by the electronic screen? Will their growing access to adult media help to abolish the distinctions between childhood and adulthood? Or will the advent of new media technologies widen the gaps between the generations still further?In this book, David Buckingham provides a lucid and accessible overview of recent changes both in childhood and in the media...











